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Loot boxes – a controversial element of video games – could be reclassified as gambling products over concern they are training children to gamble.
The Department for Digital, Culture, Media and Sport will this week launch a call for evidence on the increasingly common feature of games such as the football franchise Fifa.
The move has been spurred by mounting concern that the mechanics of loot boxes are encouraging gambling-style behaviour among children, potentially leading them into addiction in later life.
Loot boxes allow players to spend money on in-game rewards such as special characters or equipment, without knowing what they will get.
Their value to the video games industry has been estimated at £23bn a year and rising, thanks to revenues that keep rolling in even after the initial purchase of the game.
The Department for Digital, Culture, Media and Sport will this week launch a call for evidence on the increasingly common feature of games such as the football franchise Fifa.
The move has been spurred by mounting concern that the mechanics of loot boxes are encouraging gambling-style behaviour among children, potentially leading them into addiction in later life.
Loot boxes allow players to spend money on in-game rewards such as special characters or equipment, without knowing what they will get.
Their value to the video games industry has been estimated at £23bn a year and rising, thanks to revenues that keep rolling in even after the initial purchase of the game.
UK could class loot boxes as gambling to protect children
Ministers call for evidence on video games such as Fifa that charge money for rewards
www.theguardian.com
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