CaptDeath
New Member
- Reaction score
- 103
when i put a jass function
it says that New_FM
is undeclared should i put it into a blank custom text trigger?
like i did with this
JASS:
function New_FM takes integer X returns nothing
call BJDebugMsg("Introducing"+Strings(4,X)+"the newest "+Strings(0,1))
endfunction
it says that New_FM
is undeclared should i put it into a blank custom text trigger?
like i did with this
JASS:
function Strings takes integer A,integer B returns string
local string Ret
local string CO
if A == 0 then // Classes
if B == 0 then
set Ret = "Basic Mage"
return Ret
endif
if B == 1 then
set Ret = "Fire Mage"
return Ret
endif
if B == 2 then
set Ret = "Water Mage"
return Ret
endif
if B == 3 then
set Ret = "Time Mage"
return Ret
endif
if B == 4 then
set Ret = "Earth Mage"
return Ret
endif
if B == 5 then
set Ret = "Wind Mage"
return Ret
endif
if B == 6 then
set Ret = "AnitTime Mage"
return Ret
endif
// endclasses
endif
if A == 1 then // Places
if B == 0 then
set Ret = "Osusia"
return Ret
endif
if B == 1 then
set Ret = "Anicia"
return Ret
endif
if B == 2 then
set Ret = "Ardonia"
return Ret
endif
if B == 3 then
set Ret = "Ageocia"
return Ret
endif
if B == 4 then
set Ret ="Buralia"
return Ret
endif
if B == 5 then
set Ret ="Ildicia"
return Ret
endif
if B == 6 then
set Ret ="Arocia"
return Ret
endif
if B == 7 then
set Ret ="Warecia"
return Ret
endif
if B == 8 then
set Ret ="Morycia"
return Ret
endif
if B == 9 then
set Ret ="Estelia"
return Ret
endif
// endPlaces
endif
if A == 2 then // citys
set CO = "Capital of "
if B == 0 then
set Ret =CO+Strings(1,0)
return Ret
endif
if B == 1 then
set Ret =CO+Strings(1,1)
return Ret
endif
if B == 2 then
set Ret =CO+Strings(1,2)
return Ret
endif
if B == 3 then
set Ret =CO+Strings(1,3)
return Ret
endif
if B == 4 then
set Ret =CO+Strings(1,4)
return Ret
endif
if B == 5 then
set Ret =CO+Strings(1,5)
return Ret
endif
if B == 6 then
set Ret =CO+Strings(1,6)
return Ret
endif
if B == 7 then
set Ret =CO+Strings(1,7)
return Ret
endif
if B == 8 then
set Ret =CO+Strings(1,8)
return Ret
endif
if B == 9 then
set Ret =CO+Strings(1,9)
return Ret
endif
// endcitys
endif
if A == 3 then // Names
if B == 0 then
set Ret ="Phohoos"
return Ret
endif
if B == 1 then
set Ret ="Issetia"
return Ret
endif
if B == 2 then
set Ret ="Paneos"
return Ret
endif
if B == 3 then
set Ret ="Dusios"
return Ret
endif
if B == 4 then
set Ret ="Eroitia"
return Ret
endif
if B == 5 then
set Ret ="Awaytia"
return Ret
endif
if B == 6 then
set Ret ="Ightios"
return Ret
endif
if B == 7 then
set Ret ="Aleeaos"
return Ret
endif
if B == 8 then
set Ret ="Omootia"
return Ret
endif
if B == 9 then
set Ret ="Fiwyos"
return Ret
endif
endif
if A == 4 then // Player Name
set Ret =GetPlayerName(ConvertedPlayer(B))
return Ret
endif
return Ret
endfunction