Unique Hero idea needed

JuffoWup

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I am working on massive solo-project hero arena and I need unique and intresting idea for ONE hero more. I'd like that hero has some sort of theme or speciality that really differs from other heros .. Ideas plz !

If i decide to pick your idea in my map I'll give you credits along map when it's done :D
 
create a spped hero that does everything fast

for instance he is 10 times faster than anything else in all attributes but has like no health at all and stron so hees like hit and run :)
gorrila worfair he has stealth mode and speed mode so he can stalk and pounce like a 80mph cheta in teh forest cahcing a retarted wilderbeast w/ three legs that stays at teh back of the pack
(ignore the cheta part lol)

fo real fast and stealth but low health so if not done w/ precision attacks he is preety much screwed
 
how about a super strong hero that super slow has like no attack power and 80% of his damage is his enemies attacking him and having there damage sent back hole point of this hero is to be a tank for otheres give him taunt so he can force every thing to attack him make it come back quickly so he steals all attacks no matter what
 
thnx both great ideas

I really liked speed hero idea, but plz can u be more specific, like ideas for abilities etc.? And to that second idea : I already have such an hero in my map so it's a great idea :D ( although i do have this hero that has speek perks but not based on speed )
 
Thnx but ...

I already have one ... Called the Lycanthrope who turns into Wolf, Bear and pack of Crows(Myth Soulblighter spoof), helluva work on this hero cuz for each level of skill i gotta do new unit ( i have 5 levels for each ability ). but if u got any suggestions for this hero i am all ears, he still lacks 2 abilities ( i am making 5 hero abilities for each hero )
 
Balloon Man!

Skill 1 - Inflat - Inflat an enemy unit until it explodes.
Skill 2 - Pop - Deflat an enemy unit into nothingness.
Skill 3 - Call - Call everybody to you.
Skill 4 - Remove - Remove units within range too all over the map.

:D :D
 
Duwenbasden said:
Balloon Man!

Skill 1 - Inflat - Inflat an enemy unit until it explodes.
Skill 2 - Pop - Deflat an enemy unit into nothingness.
Skill 3 - Call - Call everybody to you.
Skill 4 - Remove - Remove units within range too all over the map.

:D :D

You've been sucking to much helium, and btw its Inflate and Deflate ;)

Create an illusionist that has an ability that pauses him for 30 seconds, it creates a copy of itself and is permanently invisible (Also has no blend time). Then he can attack with him but if his actual hero is hit then it is dispelled and his mana is set to 10% (unless it was lower). If you've played it this is from second sight with a bit of changes :D

He can also have an ability that pauses nearby units, add/remove crow form, then set thier flying hieght to 400 at 800 (They fly at 400 over .5 seconds), then order them to move backwards 400, then wait .5 game-time seconds set flying hieght to 0 at 1600 (.25) then deal 50/80/130 damage to them. So its kind of like shockwave, but throws them in the air like the matrix...

His last basic ability can be like blink, but when he does it it creates 3/4/5 mirrors of himself at different areas, like you blink at 0 degrees away, then it creates 1 at 90 degrees, 180, 270 at same distances.. then set the mirrors life to 5 so it confuses them.. they shouldnt last more than 5 seconds.

His ultimate can be something where he creates the bigbadvoodoo bubble around himself, which gives him pheonix fire that has the healing wave missle and fast attack, also gives him 25 armor but disables his attack and spells (Pheonix fire should have high damage obviously) but you should be able to deactivate it
EDIT: For the ultimate add/remove storm crow ability and set his flying height to 80 so it looks like he is hovering... (Or she depending on model and voice :P)
 
You could make a hero based on your self. The abilities could be your hobbies, etc. I'm making one for my map so he would be like this:

the Lumpy
Abilities
- Annoying Video Game Music (play mario sound and stun enemies)
- Fire Alarms (kinda like flame strike)
- Cool Triggers (make hero invulnerable and play starman music, ripple terrain deformation, etc.)
 
speed hero!!!!!

ability1-permanent ability, super speed
ability2-super sonic speed, lasts 5 seconds and increases speed by 2x its previous speed
ability3-stealth, blend in with ur environment for 10 secons allowing for stealthy and speed escapes and attacks,
(charge in w/ super sonic and run with stealth)<-- like a cheata
ability4-ghost strike, become invisible for a 3 seconds and in that time u will be at super sonic spee, but teh thing is it must attack an enemy with in 3 seconds and u shal rip out there soul as u run straight through them !!!!!, but be ware as u do so u will be corrupted and loose one hit point per second untill u use a potion or reach a fountain of health, and having low health u may die as well
ability5- flee, u must be below 3/4 health for this ability to be able to work, it increses speed but once u have attacked an enemy it turns off or after 5 seconds

what do u think about that :)
 
Illusionist created already, but thnx :)

I have hero that uses different illusion etc. abilities called Shadow.
About the speed hero idea: How about that low hp and speed perks ? I mean should he bi INSANELY fast and have ridicilously low Hp ?
 
Balloon man also great idea ! ... except name

Hmm the idea of hero that could move allies and enemies across map would be great, but that would mean that I should remove personal ability from another hero. An ability that teleports target enemy Directly in front of Caster.
 
How about an elemental hero, it casts fire,water,ice,thunder,wind and earth spells :D.

And when it gets enraged it uses a fury attack (fire fury, water fury, ice fury etc) which does double the damage on more than one unit :D.

Name it something like Frozelia; The Elemental Wizard/Witch.

Make him look like either a living tree, a creature full of frost and things, a fire lord or some kind of cloudy demon.

Hope this helps.

~Jindo
 
If you want a super fast hero - try using wind walk and editing it so that it increases the speed by say 75% on level 1, then 100, maybe even up to 200. It makes them move amusingly fast but it's far more noticeable than the crappy speed bonus it usually gives. It's a shame you can't remove the invisibility part of this ability and just use it as a sprint skill.
 
Thnx for tip :D , but the thing is that max speed for units in Gameplay constants is ridicilously low, so now that I deciced to start working on Speed Hero ( name still open so feel free to pop ideas ) I have to come up with some trigger crap to make it look like he is moving at S U P E R speeds. Also if anyone reading has ideas for map concerning items of hireable Creeps, drop it to me and I take it in for digestion

PS: I did do a one-piece-per-game hero of myself but his abilities caused so bad crashes that i had to remove him :(
 
Proper Name: Johny
# of names used: 1
Other Name Thing: The Nukeing Psyco
Full Name: Johny The Nukeing Psyco

Ablilitys:

1. Suaside: The hero runs up to the targeted enemy and blows him self up doing x damage. (based of the wisp move explode thing)

2. Rocket Launcher: (probally good to have a rocket launcher model for the move) The hero uses his rocket launcher to damage a targeted area w/ stun. (based off cluster rockets)

3. Suaside Minions: The Hero recruits some minions and they run up to an enemy and blow them self up doing x damage (based off eather summon elemental or the dark gate thingy)

4. Plant Mines: The hero plants some mines and they have a timer or just the regular mines.(based off goblin land mines)

Ulta Ablility: Nuke: The hero sets a (your thing here) and it blows up killing everything in x range changeing the terran in x range. (based off the seing ward, i can give you a nuke, made one for the ablility contest didn't enter in though)
 
good idea but it has too many abilities that are similiar to my Warhead hero's abilities that I would have to remove him. But that skill that summons suicidal unit is cool, especially if it would be like slow moving , invulnerable lingering death that would get faster and faster on each level. Imagine enemy heros running away from him in terror :D , that would be very cool ability. It's highly possible that I will add this ability for Warhead or Phantom hero ( u will be given full credit for this idea of course )
 
name him . . . . FLASH!!!!!!!

lol not that would be just plain out copyright, realy though u got to give him a name( not realy to much related ) thas realy realy cool, like SONIC!!!, ha ha lol fo real i needs to be DASH!!!, nope been done also make it fo real

geweldige sneleen it means great fastone in dutch lol thats an awsome name actualy huh

abavus actuarius-glaie thats latin for , "great fast-one of graces"

i like teh latin one the most :) what about u
 
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