T
The_Prophet
Guest
ok so i have a few questions about the trigger unit damage area. Right now my trigger looks like this.
call UnitDamagePointLoc( c, 0.00, 600.000, t, 400, ATTACK_TYPE_NORMAL, DAMAGE_TYPE_NORMAL )
ok well c is the caster and t is the target. I understand the second and third values are the duration and range, and the fifth value is the damage. However using this trigger, it seems to damage allies and enemys, and the damage is being reduced by a units armor. What would i change ATTACK_TYPE_NORMAL, and DAMAGE_TYPE_NORMAL to to change this?
call UnitDamagePointLoc( c, 0.00, 600.000, t, 400, ATTACK_TYPE_NORMAL, DAMAGE_TYPE_NORMAL )
ok well c is the caster and t is the target. I understand the second and third values are the duration and range, and the fifth value is the damage. However using this trigger, it seems to damage allies and enemys, and the damage is being reduced by a units armor. What would i change ATTACK_TYPE_NORMAL, and DAMAGE_TYPE_NORMAL to to change this?


