"Unit - Damage Target" help

sicpher

New Member
Hello, i would like to ask on how to use this trigger effectively.

Because i have a spell in mind that want to implement in-game using this trigger, but i don't know how to use it. If

One of my spells is a long range dealing damage plus stuns...but i want it to deal extra damage by including the agility stat of unit casting it.

Long range damage that deals damage plus x2/3/4 of my total agility, or maybe just the percentage or the total of agility. ????

Many Thanks.!
 

sicpher

New Member
Hello, i would like to ask on how to use this trigger effectively.

Because i have a spell in mind that want to implement in-game using this trigger, but i don't know how to use it. If

One of my spells is a long range dealing damage plus stuns...but i want it to deal extra damage by including the agility stat of unit casting it.

Long range damage that deals damage plus x2/3/4 of my total agility, or maybe just the percentage or the total of agility. ????

Many Thanks.!

If anyone could post a thorough guide about this "Unit - Damage Target" trigger, it would really help me a lot.

Many Thanks again.
 

jomik

New Member
Nice double post, waiting 2 minutes? Lol.

Trigger:
  • Unit - Cause (Casting unit) to damage (Target unit of ability being cast), dealing (((Real((Level of YourSpell for (Casting unit)))) + 1.00) x (Real((Agility of (Casting unit) (Include bonuses))))) damage of attack type Spells and damage type Normal


Don't know how you'd want a tutorial on that ? :O
 

Ayanami

칼리
Do you need the spell to stun? Or is the stun unnecessary?

@jomik
However, that deals damage even before the projectile lands.
 

sicpher

New Member
on my second post i quoted my original post


i am asking a guide because i am not very familiar with this type of trigger and all of what it contains inside.. arithmetic, conversion etc...
 
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