"Unit - Damage Target" help

sicpher

New Member
Hello, i would like to ask on how to use this trigger effectively.

Because i have a spell in mind that want to implement in-game using this trigger, but i don't know how to use it. If

One of my spells is a long range dealing damage plus stuns...but i want it to deal extra damage by including the agility stat of unit casting it.

Long range damage that deals damage plus x2/3/4 of my total agility, or maybe just the percentage or the total of agility. ????

Many Thanks.!
 

sicpher

New Member
Hello, i would like to ask on how to use this trigger effectively.

Because i have a spell in mind that want to implement in-game using this trigger, but i don't know how to use it. If

One of my spells is a long range dealing damage plus stuns...but i want it to deal extra damage by including the agility stat of unit casting it.

Long range damage that deals damage plus x2/3/4 of my total agility, or maybe just the percentage or the total of agility. ????

Many Thanks.!

If anyone could post a thorough guide about this "Unit - Damage Target" trigger, it would really help me a lot.

Many Thanks again.
 

jomik

New Member
Nice double post, waiting 2 minutes? Lol.

Trigger:
  • Unit - Cause (Casting unit) to damage (Target unit of ability being cast), dealing (((Real((Level of YourSpell for (Casting unit)))) + 1.00) x (Real((Agility of (Casting unit) (Include bonuses))))) damage of attack type Spells and damage type Normal


Don't know how you'd want a tutorial on that ? :O
 

Ayanami

칼리
Do you need the spell to stun? Or is the stun unnecessary?

@jomik
However, that deals damage even before the projectile lands.
 

sicpher

New Member
on my second post i quoted my original post


i am asking a guide because i am not very familiar with this type of trigger and all of what it contains inside.. arithmetic, conversion etc...
 
General chit-chat
Help Users
  • No one is chatting at the moment.
  • jonas jonas:
    I took the whole december off and had lots of plans... Train, practice my Chinese, develop my own projects... In the end I ended up just playing borderlands 3:cool:
  • C Cherry.Grove:
    So what's the whole reforged situation? Do we have to run the classic version bootleg now?
  • C Cherry.Grove:
    My boyfriend is super into Bethesda modding so I'm probably going to join him in that for a bit, then move on to making mobile/browser games.
  • C Cherry.Grove:
    I mostly just want to look at my old projects because I know I posted uploads on here somewhere.
  • C Cherry.Grove:
    My one game was basically Among Us but you sabotaged an entire medieval city simulated drastically inefficiently with dynamic NPCs :S
  • C Cherry.Grove:
    of course I never finished it x D
  • jonas jonas:
    xD
  • jonas jonas:
    I think you can still run the original game, just there's a chance your map won't work with the newer patches
  • jonas jonas:
    what development framework have you been looking at for mobile development?
  • jonas jonas:
    I'm currently creating (as a hobby) a space invaders like game for mobile using Xamarin, after starting a few larger projects that I also may not have finished :rolleyes::p
  • The Helper The Helper:
    Awesome! you should look at the Atari VCS platform it does not have a huge user base but the one it has is super active at around 11k and they have no games in there store
  • The Helper The Helper:
    basically it is linux
  • The Helper The Helper:
    OMG it is BanLord as Blackveiled on the forum
  • The Helper The Helper:
    what is up buddy
  • jonas jonas:
    thanks for the tip, that sounds cool. Never heard about the VCS before but seems like it should be a good match
  • tom_mai78101 tom_mai78101:
    The winter vacation left a toll on me. I missed staying up late and sleeping in late.
  • C Cherry.Grove:
    i haven't looked into it yet
  • C Cherry.Grove:
    If I could use something Python compatible it would save me some learning
  • C Cherry.Grove:
    But Unity might be easiest
  • C Cherry.Grove:
    looking at old posts here makes me happy. Makes me be all like "wow I was pretty smart in 2009"
  • C Cherry.Grove:
    mostly failing at life through adulthood really demotivated me for a while
  • C Cherry.Grove:
    ....what I don't get is why the fuck they would force us to permanently convert to a version of the game everyone fucking hated : \
  • C Cherry.Grove:
    Raid Shadow Legends texture pack smh
  • jonas jonas:
    Most people fail at life throughout their adulthood. Sometimes we get to learn from it. Usually it just feels like crap.

    Members online

    No members online now.

    Affiliates

    Hive Workshop NUON Dome
    Top