Unit Facing Issue?

xxxtrickyxxx

(o Y o)
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Hey, I am just wondering if anyone has encountered the problem with when forcing a unit to change its facing periodically as when used with instantly movement. Because its constantly being rotated, it is rendered unable to attack, cast abilities, or anything of that nature. Has there been any solution found to this matter? I have considered the use of actors to some extent, but I am not familiar enough with them, or if it would even be of any use for this problem.

Thanks!

EDIT- I would like to mention that setting a units facing instantly (over 0.0 sec) will not affect the units attacks etc, however instant facing is very jagged and unpleasant. I know a units facing in general changing does not affect a units ability to attack since it can change its own facing without interrupting its actions.
 
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