Lord
TH.net Regular
- Reaction score
- 18
Oookay. I have a unit group, and at the initialization I add 5 units to it. Every player has 1 unit of these (1 unit/player). Later if a player leaves I have a trig that removes the unit controlled by leaver player from the unit group, and then from the game. The thing is, when something happens to the group for example monsters attack them suddenly (creep spawn --> attack random unit form group), it seems like the removed units are still in the group, because the monsters who randomed the leaver player's unit won't do anything but stand and wait for God to give them the orders. Can anyone help me with this? (+rep)