Unit moving without anim

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Hi, how to make a Unit move and stand still - with no animations?? (no arms moving or heads etc)

tried to put art- animation walk/run speed - to max, that almsot got it work, atleast when the unit moving..

But it still shakes head, moving arms and similar when standing still.. how to remove that?
 
triggers

animation - set unit animation speed

set it to zero.

This will only work when the unit is standing still.

But seeing as how you have already sorted out the moving part, then I guess you now have a complete solution :-)
 
Hmm ok, found the "change animation speed" trigger.. but triggers never ben my strong side ;)

u think u could type down a trigger-code for it?

Event-
conditions-
actions-

would apreasiate it alot
 
I don't have Worldedit here, so approximately......


-->Trigger to handle units on the map when you start (if you have any)
-Events-
Map initalization
-Conditions-
-Actions-
Unit group - Pick all units of type (your unit type) and do Unit - Change (picked unit) animation speed to...

-->Trigger to handle new arrivals
-Events-
(A unit enters a region) Unit enters 'playable map area'
-Conditions-
Unit type of (triggering unit) is equal to (your unit type)
-Actions-
Unit - Change (triggerin unit) animation speed to.....
 
Thx alot, bouth worked great.. althou.. my unit makes a crazy-move when i move it around.. i have the anim run/walk speed on max (2000.00) its the slowest, still it slowly slowly moves.. argh..

is there anyway i can make the unit stand absolutely still when i moving it?
 
how come you put the run/walk speed to max? I would have thought putting it to zero made more sense?
 
yes, one can thinks so.. but it doesnt make any sense.. in this case, max (2000.00) is the slowest, as the 0000.00 is the fastest..
tried it.. the lower number i use, the more turbo speed the unit gets..

so are there any trigger or similar to make sure stop all animations on a unit, when move?
 
You could make a custom model, but its way to complicated...
What unit are you using anyway?
If 0000.00 is fastest and 2000.00 is slowest, its probably the time it takes the animation to play.
 
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