G
GorLEs
Guest
How to get that "letter box" when some unit speaks...with out sound, altough.
cause i made trigger looking like this:
(few other problems too, reads under the trigger)
Problems:
-Footy Doesn't speak
-Footy Doesn't walk
-I can see enemy after this trigger in map....at least when i used the visibility enable thing, but instead, there was disable it...
so it first enabled it, and then disabled.
cause i made trigger looking like this:
(few other problems too, reads under the trigger)
Code:
[COLOR=Navy]Events[/COLOR]
[COLOR=DeepSkyBlue]Time - Elapsed game time is 0.50 seconds[/COLOR]
[COLOR=Indigo]Actions[/COLOR]
[COLOR=Blue]Cinematic - Turn cinematic mode On for (All players)
Cinematic - Turn on letterbox mode (hide interface) for (All players): fade out over 2.00 seconds
Player Group - Pick every player in (All players) and do (Camera - Apply Footy Cam <gen> for (Picked player) over 2.00 seconds)
Sound - Play No sound at (Real(***The Text***.))% volume, attached to Footman 0172 <gen>
Visibility - Create an initially Enabled visibility modifier for (Picked player) emitting Visibility across Footy Visible <gen>
Wait 6.00 seconds
Visibility - Disable (Last created visibility modifier)
Unit - Order Footman 0172 <gen> to Move To (Center of Footy 01 <gen>)
Cinematic - Turn cinematic mode Off for (All players)
Cinematic - Turn off letterbox mode (show interface) for (All players): fade in over 2.00 seconds[/COLOR]
Problems:
-Footy Doesn't speak
-Footy Doesn't walk
-I can see enemy after this trigger in map....at least when i used the visibility enable thing, but instead, there was disable it...
so it first enabled it, and then disabled.


