units moving

  • Thread starter Thread starter FrostyCharge
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FrostyCharge

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How do i make a unit that goes in squares and doesnt follow your unit to kill it.How do i make towers atk in 1 spot only and how do i make units patrol in world editor?
 
First question is to issue it normal move commands on a region waypointed, if you want it to slay your unit if it gets too close, have the editor run proximity checks around the region of the unit (or the hero), then auto-kill the hero or order the unit to kill the hero then resume its course.

You can set the tower to have an artillery attack and constantly shell an area, or, you can make it allied to a player until they enter a pre-determined region and then have it go hostile and start firing.

I believe patrol is one of the standard commands you can give a unit, along with move and attack move.
 
thats great see im 10 years old and i understand the tower part can u put the other parts simple?
 
Don't know if I can break it down too much more for you, there is a bit of Jargon you'll need to learn. Have you familiarized yourself with some of the tutorials on this site?
 
yes like leaderboard but when i was making other map the leaderboard only worked for the units not heroes
 
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