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Is there a way to make it so when units collide into each other they wont like walk around each other but walk straight through.
i set collision size to zero and didnt seem to work. but ghost works good. also why dont they seem to walk in straight paths to the next postion when moving. always seems curved.AceHart said:Set their collision size to 0.
Or give them the ability "Ghost (visible)".
Or both at once...