I have a unit who is throwing the doodad: fish <base> as the artwork for his projectile. For some reason, it takes a second for the fish to disappear after hitting its target. Any idea why?
The doodad has no death animation, so it plays the stand animation during its death time (the time after it hits the target, when the projectile "dies").
Guys just a heads up I am going to be shutting the site down soon. I am just waiting on the NUON people to decide whether they want to transfer forum data and keep the discord. My email is [email protected] for anyone that wants to keep in touch and I have a facebook too. I will make an official post later. Love you guys and will miss everyone!