TD Universe TD

eatbeaver

New Member
Hi, i am working with a tower defense called Universe TD. Its going really good but now i feel its time for some feedback. The map is far from completed so don't complain about wierd things that can appear but i will be glad if you report bugs. My map is protected so you have to start WC3 TFT to see how good it is. =)
Please, share me all your thoughts!

EDIT: Uploaded a new ver
 

Artificial

Without Intelligence
But seems like the weird file can't be opened with Warcraft (at least I can't). The type of the file isn't 'Warcraft III Scenario File' or 'Warcraft III Expansion Scenario File' as usually in maps, but only 'File'. I guess something got screwed up? :D
And why did you zip it anyways? You saved only like 10 KB. :p
 

eatbeaver

New Member
But seems like the weird file can't be opened with Warcraft (at least I can't). The type of the file isn't 'Warcraft III Scenario File' or 'Warcraft III Expansion Scenario File' as usually in maps, but only 'File'. I guess something got screwed up? :D
And why did you zip it anyways? You saved only like 10 KB. :p
Oh, i need a new protecting program.
 

Zaraf

New Member
ummm...why are you bothering to protect a map that is far from completed? Do you seriously think people really care enough to "steal" your work? And if someone really wants to steal anything, they'll unprotect it. It's not hard to do.

And if you want help for your map, it's not a good idea to protect it.
 

eatbeaver

New Member
ummm...why are you bothering to protect a map that is far from completed? Do you seriously think people really care enough to "steal" your work? And if someone really wants to steal anything, they'll unprotect it. It's not hard to do.

And if you want help for your map, it's not a good idea to protect it.
Yeah you are right. Now i uploaded an unprotected verison.
 

thewrongvine

The Evolved Panda Commandant
I'm sure everyone can afford the best computers. If yours is so good, then good for you. No one cares.

I'll test the map out. :thup:
 

thewrongvine

The Evolved Panda Commandant
Yes, that's the point. You need the feedback to improve...

EDIT: Ok, I played it.

Well, the skins for the game template thing were nice, but game... eh.
The grammar could also be worked on. If you want, I could help you with that. The game itself wasn't that... developed. What were we supposed to do? We started with all the units and stuff. Cells cost no money to reproduce, so you could mass them for free. The "WATER" tower from the God faction had no art projectile, and why did we have a knight? Also, the DNA (level 4) could not be targeted by the Water tower because it couldn't target wards. I suggest making all ground units based on a footman and all air based on the same, too.

In the middle-bottom section where it showed all the unit levels, the air units could fly out and you could use it to fight. I suggest making them Neutral Passive, so you can still see them and their stats, but you can't control them.

As I said before, you started with many units, and I had units and towers in the other players' bases.

This game is a good start, but it could be worked on... a bit... a lot. Good luck. :thup:
 

Don

Rise with the Fallens!
loads of things to be worked on and way over-rigged TD

It is too easy, water kill in one hit, etc..

PS vine, you have ove 100 rep :D :D :D
 

eatbeaver

New Member
Yes, that's the point. You need the feedback to improve...

EDIT: Ok, I played it.

Well, the skins for the game template thing were nice, but game... eh.
The grammar could also be worked on. If you want, I could help you with that. The game itself wasn't that... developed. What were we supposed to do? We started with all the units and stuff. Cells cost no money to reproduce, so you could mass them for free. The "WATER" tower from the God faction had no art projectile, and why did we have a knight? Also, the DNA (level 4) could not be targeted by the Water tower because it couldn't target wards. I suggest making all ground units based on a footman and all air based on the same, too.

In the middle-bottom section where it showed all the unit levels, the air units could fly out and you could use it to fight. I suggest making them Neutral Passive, so you can still see them and their stats, but you can't control them.

As I said before, you started with many units, and I had units and towers in the other players' bases.

This game is a good start, but it could be worked on... a bit... a lot. Good luck. :thup:
xD Didn't you read my post on the top of the page? The map is far from complete. But anyway thanks for the good feedback i guess I will have to explain myself.

1. Yes I need help with the grammar

2. Well, the map is as you could see just a big playground but that is because i am testing and fixing :)

3. No i have not fixed any balance at all yet.

4. Thanks for the point with the water tower.

5. Opps... then i guess DNA was not so easy.

And finally thanks for the feedback i will upload a new better verison of the map as soon as possible!
 

thewrongvine

The Evolved Panda Commandant
Sorry if that sounded a bit harsh. :eek: Just trying to point out some stuff. Good luck! :thup:

Off Topic:
:D I know
 
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