Upgrade's "Increment" set to zero

Rinpun

Ex TH Member
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Does this mean the upgrade is constant? I want it so, that if the base is to add, say, 1% to the unit's attack speed per level, that it will keep adding 1%, not adding 1, then 2, then 3, and then so on.
 
You'd need to be mroe specific, but by your explanation you want your upgrade to 1% attack speed every time they research it? That means, you would set the Attack Speed bonus increment to 1. So, every time they research it i would add 1% attack speed.
 
It's a dummy ability that activates the research.

You level up and you put a point to "learn" this skill. The idea is that whenever you learn more levels of the skill, the higher up the upgrade level is for you that really does the stats-adding. I want it so that whenever you put a skill point into the ability, it only adds 1% and doesn't add an extra amount for Fire Arrow Swiftly. On the other hand, for Fire Arrow Safely, it is supposed to have an increment of 50 with the attempt at making it so that each upgrade adds an extra 50 to the amount applied so you get 50 range, then 100, then 150, and et cetera. Each ability can be leveled a hundred times.
 
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