Upgrading the Hero

  • Thread starter Thread starter Omar
  • Start date Start date
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Omar

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I need some help with this... How can I upgrade my Hero? As an example: Your hero is "Montain King", you're pressing the "Upgrade Hero" and in your inventory, 6 buttons appear (items), as in the metamorphis map, and then you're pressing the "Upgrade to Montain Summoner Lord". Your Hero is now an "Montain Summoner King". I think I need a trigger. plz help :)

Ps: The Upgrade should be permanent and the hero must be in at least lvl 5 to upgrade.

Sorry for my poor english :)
 
I was a little unclear....
I am working on a map and I'm trying to get i posible to upgrade your Hero.

Again, my english sucks....
 
If you get WEU, it has a feature allowing you to upgrade non-mechanical units. However, here's a way to upgrade your units, having the same efect as upgrading units in WEU.

First off, make a dummy ability and make it look like an uupgrade. Now give that to your hero.

Upgrade
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Upgrade
Actions
Set Castingunit = (Casting unit)
Animation - Change Castingunit's animation speed to 0.00% of its original speed
Wait 7.00 seconds
Unit - Hide Castingunit
Unit - Create 1 Upgraded hero for (Owner of Castingunit) at (Position of Castingunit) facing (Facing of Castingunit) degrees
Unit - Remove Castingunit from the game
Game - Display to (Player group((Owner of Castingunit))) for 2.00 seconds the text: Upgrade finished.


This will totally freeze the casting unit for 7 seconds, then removing him and replacing him with a new unit. The reason I hid him first was because if you create
the new upgraded hero before you remove the older one, he will not spawn at the position of the hero due to collision size. You could remove him, then place the new unit but it will not spawn because your old unit is not there. This mgiht sound complicated, but just remember it's better to CnP and sometimes not know what everything exactly is:).
 
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