A
Anarki.
Guest
I want to make it that when your Hero accuires a certain item, like a bow, it changes the Hero's attack to something else, and change the Hero's main attribute to Agility, but I have no idea how.
Event: Unit acquires an item
Conditions: Item-Type of (Item being manipulated) equal to Shortbow
Actions: Unit - Replace (Hero manipulating item) with Hero (Wielding Bow)