Other Vampire's Way (tag, finished, opensource)

DioD

New Member
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57
This is already finished (and tested) project of "reverse engeenering" (source map is Vampirism Fire 519).

Everything expect landscape and some objects reworked from scratch (this include entire map script, most mechanics and objects).
No copyrighted content (like icons or textures) is included, also there is no stolen content from original map.

You may use code and objects as you like without any limits.

This map was never hosted anywhere, project was stopped at closed test stage.

Map is variable competitive started with 0v2v10 where :

10 humans must hide and build base (wide array of towers included)
2 nosferatu must search for humans, and turn them into other vampires.

Every human player killed turned into vampire, vampires assist nosferatu.

Game is competitive both vampires vs humans and humans vs humans.

Duaring first stage of game humans limited in tech without gold, only source of gold is random drops from killed by vampires buildings.
Player who managed to get gold have hurge advantage over all other players.

Gold drops picked by hero - Slayer, Slayer is fragile and easy to kill without leveling.
To level slayer, you must place him at leveling zone, leveling zone have place for 5 players only, soo not every player will be able to level.
 

Attachments

  • Vampire's Way R1.00a.w3x
    263.3 KB · Views: 261

jrhetf4xb

Member
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12
I know English is not your native language but can you post at least some description on what's happening in this map?
 

DioD

New Member
Reaction score
57
english not an issue, there is nothing to say, vampires hunt, humans hide.
 
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