L
Laika.
Guest
A quick question regarding variables. As I create more and more ability effects using triggers and variables for a multiplayer map, I started to wonder about conflicts occuring with multiple instances of the trigger running. Are global variables global across all functions for 1 instance of the map (player), or are they global across all of the players in a multiplayer enivronment?
If they are, I guess I'll have to re-write all my code in jass and use local variables, oh well. =]
Edit: Speaking of JASS, is there documentation on the common JASS functions used in WC3 and variables that effect them (like bj_wantdestroygroup)?
If they are, I guess I'll have to re-write all my code in jass and use local variables, oh well. =]
Edit: Speaking of JASS, is there documentation on the common JASS functions used in WC3 and variables that effect them (like bj_wantdestroygroup)?


