Sgqvur
FullOfUltimateTruthsAndEt ernalPrinciples, i.e shi
- Reaction score
- 62
Dirac:
1. I think that has already been answered for you
http://www.thehelper.net/forums/show...LocInclination
1. The math seams different. There is no v.z = sampleRadius*sampleRadius in your thing.
And you didn't address my other questions:
"Is this the same thing as calculating a "surface normal"? Why isn't the resultant vector normalized?
1. I think that has already been answered for you
http://www.thehelper.net/forums/show...LocInclination
1. The math seams different. There is no v.z = sampleRadius*sampleRadius in your thing.
And you didn't address my other questions:
"Is this the same thing as calculating a "surface normal"? Why isn't the resultant vector normalized?