Vexorian's optimizer is breaking my map

Narks

Vastly intelligent whale-like being from the stars
Reaction score
90
Long story short, the Compress Names feature is breaking my map. I've added UnitAlive to the identifier ignore list, but that didn't seem to help. Playing with the tweaks didn't help either (although I haven't tried all possible combination).

I really want to use the Compress Names feature, but I'm at a loss as to what I can do to figure out how the map is being broken. Any ideas?
 

kingkingyyk3

Visitor (Welcome to the Jungle, Baby!)
Reaction score
216
Replace UnitAlive then.
[ljass]not IsUnitType(u,UNIT_TYPE_DEAD)[/ljass] or [ljass]GetWidgetLife(u)>0.405[/ljass]
 

Azlier

Old World Ghost
Reaction score
461
Don't bother with the optimizer. It's very old, very buggy, and doesn't handle a few things correctly (ruining some Jass scripts, increasing the size of wav sounds, etc.).

The efficiency added isn't really worth the hassle of trying to process your fine diamond with clunky, neglected Victorian machinery. Plus, if you're just doing it for protection, most deprotectors out there are specifically targeted toward making the optimizer useless; it's better to find a way of making your own anti-cheatpack/anti-theft system.

I never did get the blasted thing working properly.
 
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