Victory/Defeat not working

  • Thread starter Thread starter Suicide_Note
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Suicide_Note

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i dont know whats wrong... thats all i have related to a victory defeat.... and is there anyway you can have a trigger target a team and not a player? i deleted the melee vict/def
 

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do i have to make is say castle instead of triggering unit? its 4 am and i dont feel like testing it.


- actually i think i have the conditions completly wrong?
 
This would work:

Code:
Victory
    Events
        Unit - A unit owned by Player 1 (Red) Dies
    Conditions
    Actions
        If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            If - Conditions
                (Owner of (Killing unit)) Equal to Player 2 (Blue)
            Then - Actions
                Unit Group - Pick every unit in (Units owned by Player 1 (Red) matching (((Dying unit) is A structure) Equal to True)) and do (Game - Victory Player 1 (Red) (Show dialogs, Show scores))
            Else - Actions

Also this for Defeat:

Code:
Defeat
    Events
        Unit - A unit owned by Player 1 (Red) Dies
    Conditions
    Actions
        Unit Group - Pick every unit in (Units owned by Player 1 (Red) matching (((Dying unit) is A structure) Equal to True)) and do (Game - Defeat Player 1 (Red) with the message: Defeat!)

It's only geared to defeat the player when only his structures are destroyed. I migh've messed something up but I'm dead tired right now so I'm not thinking straight. Also, I can tell you how to do i for a team tomorrow because I don't feel like explaining it now-.-.
 
ill try that trigger, when i myself and done being lazy/unmotivated
 
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