Visual Studio 2010/2012 windows phone emulator issue.

BANANAMAN

Resident Star Battle Expert.
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So I have this problem that every time I try to debug my Window's phone game made in XNA in a window's phone emulator it always takes awhile before it runs the game successfully on the first run after I start up my laptop

(every other debug provided I don't close the emulator is significantly quicker)

This is true to both my laptops. The difference is one runs on Windows 7 and the other one runs on Windows 8

Do anyone know what can cause this?
 

rover2341

Is riding a roller coaster...Wee!
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114
If your saying it takes a min to start of the emulator for the your frist run. I have the same thing. But for me it always starts up. I never close it after that in-till i am done using it. I am not sure that's in issue.

But if your saying it isnt always starting up or crashing on first run, Windows 8 requires a patch, not sure about windows 7.
 
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