vjass compiling but back handing me with fatal x.x

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i'm not really sure what i'm doing wrong, but i have igen in a map, which saves perfectly fine, giving me "success!,...success!" ect.

but every time i play it it's insta-fatal? :|

Is there something i need to enable/disable in newgen to get it working?
Yes, i have updated jasshelper to 0.A.2.B and i don't have "disable vjass syntax" checked.

here's igen code (though i'm not so sure it's relevant)
its been shown to work for hundreds of other people :s
Code:
//				                          ,¦¦
//				                          ¦ ¦¦¦¦                                                                
//				                          ¦    ¦¦¦¦¦                          2010 still moving on...
//				                          ¦         ¦¦            ¦¦¦¦¦¦
//				                          ¦         ¦¦      ¦¦¦¦¦¦     ¦¦¦
//				                          ¦        ¦¦     ¦¦¦            ¦¦
//				                          ¦        ¦     ¦                ¦¦     ¦¦¦¦¦¦¦¦
//				                          ¦       ¦¦¦_   ¦                 ¦¦  ¦¦¦      ¯¦.
//				                          ¦       ¦  ¦¦¦¦¦        ____      ¦¦¦¦          ¯¦
//				                          ¦       ¦     ¦¦¦_     _¦¦¦¦______¦¦        __    ¦
//				                         ¦        ¦       ¦     _¦¦¦¦¦¦¦¦¦¦¦¦¦       _¦¦,   ¯¦
//				                         ¦    ,   ¦_      ¦     ¦¦¦¦¦¦¦¦¦¦¦¦¦       _¦¦¯     ¯¦
//				                         ¦    ¦    ¯     ¦¦     ¦¦¦¦¦¦¦¦¦¦¦¦¦       ¦¦¦¦_     ¦.
//				                        ,¦    ¦          ¦      ¦¦¦¦¦¯¯¯¯¯¦¦¦       ¦¦¦¦¦      ¦
//				                        ¦     ¦          ¦      ¯¦¦¦¦     ¯¦¦_      ¦¦¦¦¦      ¦
//				                       ¦¦     ¦_         ¦         ¯¦.     ¯¦¦      ¯¦¦¦¦      ¦
//				                       ¦       ¦         ¦                  ¦¦       ¯¯¯¯      ¦
//				                      ¦¦       ¦         ¦_        _        ¦¦¦                ¦
//				                     _¦        ¦          ¦        ¦        ¦¦¦¦              _¦
//                                   #----------------------------------------------------------#
//                                   |================!NgO is sappin' ma sentry!================|
//    				                 #----------------------------------------------------------#
//                       
//                                * NgO is fucking proud to present the release of the new iGen =) *
//
// ************************************************************************************************************************************
// *                                                       ~ Release ~                                                                *
// *                                                       +++++++++++                                                                *
// *                                                                                                                                  *
// *                                                   Name: iGen x2.1a                                                               *
// *                                                   Type: Code Generater                                                           *
// *                                               Language: vJass                                                                    *
// *                                                Made by: Hanky                                                                    *
// *                                                   Date: 10-04-2010                                                               *
// *                                                                                                                                  *
// *                                            Description: This system is there to make your life easier creating a MMORPG.         *
// *                                                         This system is able to create save/load codes. Also this system          *
// *                                                         is using an unique encryption method which is pretty secure.             *
// *                                                                                                                                  *
// *                                                         I can just say: Enjoy our release =)                                     *
// *                                                                                                                                  *
// ************************************************************************************************************************************
// 
// ************************************************************************************************************************************
// *                                                        ~ Notes ~                                                                 *
// *                                                        +++++++++                                                                 *
// *                                                                                                                                  *
// *                                                 If you want to contact me,                                                       *
// *                                                   then just contact me?                                                          *
// *                                                                                                                                  *
// ************************************************************************************************************************************

// ************************************************************************************************************************************
// *                                                  ~ Greetings fly out to ~                                                        *
// *                                                  ++++++++++++++++++++++++                                                        *
// *                                                                                                                                  *
// *                               Darkt3mpl3r, JonNny, WaRadius, xxdingoxx93, De.Facto, Toadcop, Paladon                             *
// *                                                Eccho, -BerzeKer-, Fireeye, Bodo                                                  *
// *                                                                                                                                  *
// *                                                         NgO & HIVE                                                               *
// *                                                                                                                                  *
// ************************************************************************************************************************************

// ************************************************************************************************************************************
// *                           One of the last releases NgO will release for Warcraft 3. But we'll never die.                         *
// *                                       So we will continue making mods for Starcraft 2.                                           *
// *                                                                                                                                  *
// *                          With this release I want advice you to take a look at our latest Project Chernobyl.                     *
// *                          It's a riddle map with much stuff you can explore. A playable version will be out                       *
// *                                                              soon.                                                               *
// *                                                                                                                                  *
// ************************************************************************************************************************************
// *_____________________________________________________nfo_design_by_Hanky__________________________________________________________*
// ************************************************************************************************************************************


library iGen
  globals
    public constant boolean keyEncryption =false        //Enable an extra keyEncryption (Important: The char library of every parameter will change to the key char library.)
    public constant integer mparameterSize=20           //This is the maximal size of parameters you can enter. You can change it to your needs.
    public constant integer delimiterInt  =5            //If you use delimiters you can set the interval here.
    public constant string delimiterSign  ="-"          //Remember that the delimiter sign should be never in a library. Otherwise it can't be recogenized correctly.
    
    public constant string colorcodeNum   ="|c000080FF" //For "0..1..2"
    public constant string colorcodeabc   ="|c00008000" //For "a..b..c"
    public constant string colorcodeABC   ="|c00FFFF00" //For "A..B..C"
    public constant string colorcodeXtr   ="|c00FF0000" //For everything else
    
    public constant string signLibrary1   ="0123456789" 		        //Set up the numeric characters
    public constant string signLibrary2   ="abcdefghijklmnopqrstuvwxyz" //Set up the normal characters
    public constant string signLibrary3   ="ABCDEFGHIJKLMNOPQRSTUVWXYZ" //Set up the capital characters
    public constant string signLibrary4   ="@$[_!?&%:}~*+=<>)(/-" 	    //Set up the extra signs/characters
  endglobals

  public struct parameterLibrary
     //==================================================
     //Vars

     //> Sign Library Vars
     string Library   //< Encryption/Decryption Library
     integer Size     //< The Size Of The Library
     integer maxHex   //< The Size Of The Last HexCode
     integer maxInt   //< The Size Of The Last Integer
     //*******************

     //> Parameter Value Vars
     string Encrypt   //< Encrypted         string
     integer Decrypt  //< Decrypted         integer
     integer Extent   //< Extent            integer
     integer Length   //< Length            integer
     integer CRC      //< Checksum          integer
     boolean Active   //< Active            boolean
     //*******************

     //==================================================
     //onStructEvent Methods
     static method create takes nothing returns thistype
       local thistype iCook=thistype.allocate()

       set iCook.Library=null
       set iCook.Size   =0x00
       
       set iCook.Encrypt=null
       set iCook.Decrypt=0x00
       set iCook.Extent =0x00
       set iCook.Length =0x00
       set iCook.CRC    =0x00
       set iCook.Active =false

       return iCook
     endmethod

     //==================================================
     //Convert Methods

     //> Int2Char
     //  > Convert an integer value to a char
     method Int2Char takes integer i returns string
       if i>=0x00 and i<=.Size then
         return SubString(.Library,i,i+0x01)
       debug else
       debug call BJDebugMsg("Error: Invalid parameter")
       endif
       return null
     endmethod

     //> Char2Int
     //  > Convert a char to an integer value
     method Char2Int takes string s returns integer
      local integer l=StringLength(s)
      local integer i=0x00
    
      if l==0x01 then
        loop
          exitwhen i==.Size
          
          if SubString(.Library,i,i+0x01)==s then
            return i
          endif
          
          set i=i+0x01
        endloop
      debug else
      debug call BJDebugMsg("ERROR: Just enter one char")
      endif
      
      debug call BJDebugMsg("ERROR: Invalid parameter")
      return -0x01
     endmethod

     //> Hex2Int
     //  > Convert the encrypt var to an integer value for the decrypt var
     method Hex2Int takes nothing returns nothing
       local integer l=StringLength(.Encrypt)
       local integer m=0x01
       local integer i=0x00
      
       if maxHex>=l then
         loop
           exitwhen 0x00==l
           set i=m*.Char2Int(SubString(.Encrypt,l-0x01,l))+i
           set m=m*.Size
           set l=l-0x01
         endloop
       debug else
       debug call BJDebugMsg("ERROR: Invalid parameter")
       endif
      
       set .Decrypt=i
     endmethod
     
     //> Hex2IntEx
     //  > Convert the encrypt var to an integer value for the decrypt var
     method Hex2IntEx takes string iEx returns integer
       local integer l=StringLength(iEx)
       local integer m=0x01
       local integer i=0x00
      
       if maxHex>=l then
         loop
           exitwhen 0x00==l
           set i=m*.Char2Int(SubString(iEx,l-0x01,l))+i
           set m=m*.Size
           set l=l-0x01
         endloop
       debug else
       debug call BJDebugMsg("ERROR: Invalid parameter")
       endif
      
       return i
     endmethod

     //> Int2Hex
     //  > Convert the decrypt var to a hex string for the encrypt var 
     method Int2Hex takes nothing returns nothing
       //! textmacro 2hex
       loop
         set q=i/.Size
         set s=.Int2Char(i-(q*.Size))+s
         set k=k-0x01
         set i=q
         exitwhen k==0x00
       endloop
       //! endtextmacro
       //========================================
       local integer i=.Decrypt
       local integer q=.Size
       local integer k=0x01
       local string s =null
      
       if 0x7FFFFFFF>=.Decrypt then
         loop
           exitwhen q>=.Decrypt
           set q=q*.Size
           set k=k+0x01
         endloop
         //! runtextmacro 2hex()
       elseif .maxInt>=i then
         //Debug Maximal Int Size
         set k=.maxHex
         //! runtextmacro 2hex()
       debug else
       debug call BJDebugMsg("ERROR: Invalid parameter")
       endif
      
       set .Encrypt=s
     endmethod
     
     //> Int2HexEx
     //  > Convert the decrypt var to a hex string for the encrypt var 
     method Int2HexEx takes integer iEx returns string
       local integer i=iEx
       local integer q=.Size
       local integer k=0x01
       local string s =null
      
       if 0x7FFFFFFF>=iEx then
         loop
           exitwhen q>=iEx
           set q=q*.Size
           set k=k+0x01
         endloop
         //! runtextmacro 2hex()
       elseif .maxInt>=i then
         //Debug Maximal Int Size
         set k=.maxHex
         //! runtextmacro 2hex()
       debug else
       debug call BJDebugMsg("ERROR: Invalid parameter")
       endif
      
       return s
     endmethod

     //==================================================
     //String Operators

     //> checkCharLibrary
     //  > Check if a char is in a library.
     static method IsCharInLibrary takes string ch,string lib returns boolean
       local integer l=StringLength(ch)
       local integer z=StringLength(lib)
      
       loop
         exitwhen z<l
         if ch==SubString(lib,z-l,z) then
           return true
         endif
         set z=z-0x01
       endloop
      
       return false
     endmethod
     
    //> Int2CharEx
     //  > Convert an integer value to a char
    method Int2CharEx takes integer i,string lib returns string
      if i>=0x00 and i<=.Size then
        return SubString(lib,i,i+0x01)
      debug else
      debug call BJDebugMsg("Error: Wrong char position")
      endif
      return null
    endmethod

     //> Char2IntEx
     //  > Convert an char to an integer value
    method Char2IntEx takes string s,string lib returns integer
      local integer l=StringLength(s)
      local integer i=0x00
    
      if l==1 then
        loop
          exitwhen i==.Size
          
          if SubString(lib,i,i+0x01)==s then
            return i
          endif
          
          set i=i+0x01
        endloop
      debug else
      debug call BJDebugMsg("ERROR: Just enter one char")
      endif
      
      debug call BJDebugMsg("ERROR: Invalid parameter")
      return -0x01
    endmethod

     //> setupCRC
     //  > Setup the CRC value. Remember to set before a decrypted value.
     method setupCRC takes nothing returns nothing
       local string s =I2S(.Decrypt)
       local integer l=StringLength(s)

       loop
         exitwhen l==0x00
         set .CRC=.CRC+.Char2Int(SubString(s,l-0x01,l))+R2I(Pow(0x02,l))
         set l=l-0x01
       endloop
     endmethod

     //> setupLength
     //  > Setup the length of a encrypted value. Remember to set before a decrypted value.
     method setupLength takes nothing returns nothing
       local integer i=.Extent
       local integer q=.Size
       local integer k=0x01
       local string s =null
      
       if 0x7FFFFFFF>=.Decrypt then
         loop
            exitwhen q>=.Extent
            set q=q*.Size
            set k=k+0x01
         endloop
         //! runtextmacro 2hex()
       elseif .maxInt>=i then
         //Debug Maximal Int Size
         set k=.maxHex
         //! runtextmacro 2hex()
       debug else
       debug call BJDebugMsg("ERROR: Invalid parameter")
       endif

       set .Length=StringLength(s)
     endmethod

     //> setupLibrary
     //  > This will setup the library which you'll need to decrypt/encrypt.
     method setupLibrary takes string s returns nothing
       local integer index=0x01
       local integer ltemp=0x00
       local integer temp =StringLength(s)-0x01

       set .Library=s
       set .Size   =temp

       loop
	     //0x7FFFFFFF == 2147483647
         exitwhen temp>0x7FFFFFFF or temp<ltemp

	     set ltemp=temp
	     set temp =temp*.Size
         set index=index+0x01
       endloop
	
       set .maxHex=index
       set .maxInt=ltemp
     endmethod
  endstruct

  public struct Generator
     parameterLibrary array parameter[mparameterSize]
     parameterLibrary key

     string codeString
     integer parameterSize

     integer inParameterCRC
     integer inKeyCRC
     integer outParameterCRC
     integer outKeyCRC

     //==================================================
     //onStructEvent Methods
     static method create takes nothing returns thistype
       local thistype iCook=thistype.allocate() 
       local integer i     =mparameterSize-0x01

       set iCook.codeString     =null
       set iCook.key            =parameterLibrary.create()
       set iCook.inParameterCRC =0x00
       set iCook.outParameterCRC=0x00
       set iCook.parameterSize  =0x00
       loop
         exitwhen i<0x00
         set iCook.parameter[i]=parameterLibrary.create()
         set i=i-0x01
       endloop

       return iCook
     endmethod

     method onDestory takes nothing returns nothing
       local integer i=mparameterSize-0x01

       call .key.destroy()
       loop
         exitwhen i<0x00
         call .parameter[i].destroy()
         set i=i-0x01
       endloop
     endmethod

     //==================================================
     //Standart Methods
     
     //> reset
     //  > This will reset your whole generator struct
     method reset takes nothing returns nothing
       local integer i=mparameterSize-0x01

       call .key.destroy()
       set .key=parameterLibrary.create()
       loop
         exitwhen i<0x00
         call .parameter[i].destroy()
         set .parameter[i]=parameterLibrary.create()
         set i=i-0x01
       endloop
     endmethod
     
     //> addDelemiters
     //  > Add some delimiters to your code (Hint: Just use this function after you have generated a codestring and before you added color to the string.)
     method addDelimiters takes nothing returns nothing
        local integer tl
        local integer ti
        local integer tp
        local string ts
     
        if .codeString!=null then
            set tl=StringLength(.codeString)
            set ti=0x00
            set tp=0x00
            set ts=null
            loop
                exitwhen ti==tl
                if tp==delimiterInt then
                    set ts=ts+delimiterSign
                    set tp=0x01
                else
                    set tp=tp+0x01
                endif
                set ts=ts+SubString(.codeString,ti,ti+0x01)
                set ti=ti+0x01
            endloop
            set .codeString=ts
        endif
     endmethod
     
     //> addDelemiters
     //  > Remove all delimiters from your code (Hint: Just use this function after you have generated a codestring and before you added some delimiters to the string.)
     method removeDelimiters takes nothing returns nothing
        local integer tl
        local integer ti
        local string tc
        local string ts
     
        if .codeString!=null then
            set tl=StringLength(.codeString)
            set ti=0x00
            set ts=null
            loop
                exitwhen ti==tl
                set tc=SubString(.codeString,ti,ti+0x01)
                if tc!=delimiterSign then
                    set ts=ts+tc
                endif
                set ti=ti+0x01
            endloop
            set .codeString=ts
        endif
     endmethod
    
     //> addColor
     //  > Add some color to your code (Hint: Just use this function after you have generated a codestring.)
     method addColor takes nothing returns nothing
        local integer m
        local string t
        local string d
      
        if .codeString!=null then
            set m=StringLength(.codeString)-0x01
            set t=null
            
            loop
              exitwhen m<0x00
        
              set d=SubString(.codeString,m,m+0x01)
              if .key.IsCharInLibrary(d,signLibrary1) then
                set d=colorcodeNum+d+"|r"
              elseif .key.IsCharInLibrary(d,signLibrary2) then
                set d=colorcodeabc+d+"|r"
              elseif .key.IsCharInLibrary(d,signLibrary3) then
                set d=colorcodeABC+d+"|r"
              elseif .key.IsCharInLibrary(d,signLibrary4) then
                set d=colorcodeXtr+d+"|r"
              endif
              set t=d+t
        
              set m=m-0x01
            endloop
       
            set .codeString=t
        endif
     endmethod

     //==================================================
     //Set Methods
     
     //> setParameter
     //  > Set the value of a parameter
     method setParameter takes integer i,integer max,string lib returns nothing
       if .parameterSize<mparameterSize then
         set .parameter[.parameterSize].Active =true
         set .parameter[.parameterSize].Decrypt=i
         set .parameter[.parameterSize].Extent =max
         call .parameter[.parameterSize].setupLibrary(lib)
         call .parameter[.parameterSize].setupLength()
         call .parameter[.parameterSize].setupCRC()
         set .parameterSize=.parameterSize+0x01
       debug else
       debug call BJDebugMsg("Error: Wrong size")
       endif
     endmethod
     
     //> setLoadParameter
     //  > Before you load a code you have to set the load parameter
     method setLoadParameter takes integer max,string lib returns nothing
        if .parameterSize<mparameterSize then
         set .parameter[.parameterSize].Active =true
         set .parameter[.parameterSize].Extent =max
         call .parameter[.parameterSize].setupLibrary(lib)
         call .parameter[.parameterSize].setupLength()
         set .parameterSize=.parameterSize+0x01
       debug else
       debug call BJDebugMsg("Error: Wrong size")
       endif
     endmethod

     //> setKey
     //  > Nearly for every function it's very important to have a key setted
     method setKey takes string s,string lib returns nothing
       local integer l=StringLength(s)
       local integer q=0x00
       local integer x

       call .key.setupLibrary(lib)

       loop
         exitwhen l==0
         set x=.key.Char2Int(SubString(s,l-0x01,l))
         if x!=-0x01 then
           set q=q+x
         endif
         set l=l-0x01
       endloop

       set .key.Decrypt=q
       call .key.setupCRC()
       set .outKeyCRC=.key.CRC
     endmethod
     
     //> setLoadCode
     //  > If you want to load a code you have to set the codeString first
     method setLoadCode takes string s returns nothing
        set .codeString=s
     endmethod

     //==================================================
     //Reset Methods
     
     //> resetLastParameter
     //  > If you want to reset you last setted parameter just use this function
     method resetLastParameter takes nothing returns nothing
       if .parameterSize>0x00 then
         set .parameter[.parameterSize].Encrypt=null
         set .parameter[.parameterSize].Library=null
         set .parameter[.parameterSize].Decrypt=0x00
         set .parameter[.parameterSize].Extent =0x00
         set .parameter[.parameterSize].CRC    =0x00
         set .parameterSize=.parameterSize-0x01
       debug else
       debug call BJDebugMsg("Error: Wrong Size")
       endif
     endmethod

     //==================================================
     //Get Methods
     
     //> getParameter
     //  > This function is there to get a decrypted parameter
     method getParameter takes integer pos returns integer
       return .parameter[pos].Decrypt
     endmethod
     
     //> getCode
     //  > After you have generated a code you can get with this function the code
     method getCode takes nothing returns string
        return .codeString
     endmethod

     //==================================================
     //Check Methods
     
     //> checkParameter
     //  > After you have decrypted a code you can check with this function if the checksum of the parameters is correct
     method checkParameter takes nothing returns boolean
       return .inParameterCRC==.outParameterCRC
     endmethod

     //> checkKey
     //  > After you have decrypted a code you can check with this function if the checksum of the key is correct
     method checkKey takes nothing returns boolean
       return .inKeyCRC==.outKeyCRC
     endmethod

     //==================================================
     //Generating Methods

     //> encrypt
     //  > After you have done all settings you can generate your own code
     method encrypt takes nothing returns nothing
        local integer index=.parameterSize-0x01
        local integer ti
        local integer te
        local integer tl
        local string pex
        local string tsg
        local string csg
        
        loop
            exitwhen index<0x00
            if .parameter[index].Active then
                set tsg=null
                call SetRandomSeed(index*.key.CRC)
                set .inParameterCRC=.inParameterCRC+(.parameter[index].CRC*(index+0x01))
                set .parameter[index].Decrypt=ModuloInteger(.parameter[index].Decrypt+GetRandomInt(index,R2I(Pow(index,.key.CRC))),.parameter[index].Extent)
                call .parameter[index].Int2Hex()
                set tl=StringLength(.parameter[index].Encrypt)
                if tl<.parameter[index].Length then
                    set tl =.parameter[index].Length-tl
                    set ti =0x00
                    loop
                        exitwhen ti==tl
                        call SetRandomSeed(R2I(Pow(ti,.key.CRC)))
                        set tsg=tsg+.parameter[index].Int2Char(ModuloInteger(GetRandomInt(0x00,.parameter[index].Size)-((ti+0x01)*index*(ti+0x01)),.parameter[index].Size))
                        set ti =ti+0x01
                    endloop
                else
                    set ti=0x00
                endif
                set csg=null
                set te =0x00
                loop
                    exitwhen ti==.parameter[index].Length
                    call SetRandomSeed(R2I(Pow(ti,.key.CRC)))
                    set csg=csg+.parameter[index].Int2Char(ModuloInteger(.parameter[index].Char2Int(SubString(.parameter[index].Encrypt,te,te+0x01))+GetRandomInt(0x00,.parameter[index].Size)-((ti+0x01)*index*(ti+0x01)),.parameter[index].Size))
                    set ti=ti+0x01
                    set te=te+0x01
                endloop
                set .parameter[index].Encrypt=tsg+csg
            endif
            set index=index-0x01
        endloop
        set pex  =.key.Int2HexEx(.inParameterCRC)
        set index=.parameterSize-0x01
        loop
            exitwhen index<0x00
            set .codeString=.parameter[index].Encrypt+.codeString
            set index=index-0x01
        endloop
        call .key.Int2Hex()
        
        set .codeString=.key.Encrypt+.codeString+pex
        static if keyEncryption then
            set index=StringLength(.codeString)
            set csg  =null
            loop
                exitwhen index==0x00
                call SetRandomSeed(.key.CRC*(index+0x01))
                set csg=.key.Int2Char(ModuloInteger(.key.Char2Int(SubString(.codeString,index-0x01,index))-GetRandomInt(0x00,.key.Size),.key.Size))+csg
                set index=index-0x01
            endloop
            set .codeString=csg
        endif
     endmethod

     //> decrypt
     //  > After you have done all settings you can decrypt an entered code
     method decrypt takes nothing returns nothing
        local parameterLibrary tk=parameterLibrary.create()
        local boolean filter
        local integer index
        local integer pos
        local integer te
        local integer tl
        local integer ti
        local string ts
        local string bs
        
        static if keyEncryption then
            set index=StringLength(.codeString)
            set ts   =null
            loop
                exitwhen index==0x00
                call SetRandomSeed(.key.CRC*(index+0x01))
                set ts=.key.Int2Char(ModuloInteger(.key.Char2Int(SubString(.codeString,index-0x01,index))+GetRandomInt(0x00,.key.Size),.key.Size))+ts
                set index=index-0x01
            endloop
            set .codeString=ts
        endif
        
        call .key.Int2Hex()
        call tk.setupLibrary(.key.Library)
        set tl=StringLength(.key.Encrypt)
        set tk.Encrypt=SubString(.codeString,0x00,tl)
        call tk.Hex2Int()
        call tk.setupCRC()
        set .inKeyCRC=tk.CRC
        set ts=SubString(.codeString,tl,StringLength(.codeString))
        
        if .checkKey() then
            set index=0x00
            set pos  =0x00
            loop
                exitwhen index==.parameterSize
                if .parameter[index].Active then
                    set .parameter[index].Encrypt=SubString(ts,pos,pos+.parameter[index].Length)
                    set filter=false
                    set bs=null
                    set ti=0x00
                    set te=StringLength(.parameter[index].Encrypt)
                    loop
                        exitwhen ti==te
                        call SetRandomSeed(R2I(Pow(ti,tk.CRC)))
                        set tl=ModuloInteger(.parameter[index].Char2Int(SubString(.parameter[index].Encrypt,ti,ti+0x01))-GetRandomInt(0x00,.parameter[index].Size)+((ti+0x01)*index*(ti+0x01)),.parameter[index].Size)
                        if filter or tl!=0x00 then
                            set bs    =bs+.parameter[index].Int2Char(tl)
                            set filter=true
                        endif
                        set ti=ti+0x01
                    endloop
                    if bs==null then
                        set bs=.parameter[index].Int2Char(0x00)
                    endif
                    set .parameter[index].Encrypt=bs
                    call .parameter[index].Hex2Int()
                    call SetRandomSeed(index*.key.CRC)
                    set .parameter[index].Decrypt=ModuloInteger(.parameter[index].Decrypt-GetRandomInt(index,R2I(Pow(index,.key.CRC))),.parameter[index].Extent)
                    call .parameter[index].setupCRC()
                    set .inParameterCRC=.inParameterCRC+(.parameter[index].CRC*(index+0x01))                
                    set pos=pos+.parameter[index].Length
                endif
                set index=index+0x01
            endloop
            set .outParameterCRC=tk.Hex2IntEx(SubString(ts,pos,StringLength(ts)))
        endif
        
    
        call tk.destroy()
     endmethod
  endstruct
endlibrary

let me know if there is anything else that i should post D:
 

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yes, i am saving it before testing, and rtc has always been turned off :s
 
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