Arcane
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- 86
Okay, here's an idea for a map, I don't know what kind of map this would be...
Basically you choose a race, (orcs humans and so on.) Then choose a hero for that race, and you'll emerge in the world with your chosen hero. Later on in the game your goal is actually to build up a civilization and defeat the other races but at first you need to train your hero and level him up. ( I don't know if save codes will be a good idea.) After you're more powerful you can destroy the creeps guarding the gold mines and hire builders at a village. From there it'll basically be like, building an empire, expanding, getting armies and so on. But the units will be completely altered and buildings will have changed, it'll be more of a strategic game then, Mass whatever unit and win. The hero still plays a very important role after you get the empire, but if the hero dies, there is no reviving, just like real life. The units you build will die faster like in starcraft instead of warcraft so your hero will still be needed on the field. I haven't started yet so I don't know how it'll work out but I think it's pretty cool.
Anyways, I'll need a few people who are interested to help me on my map.
Mainly, I need terrainers, I'm not good at creating, uh, world type terrains, sorta random unlike rpgs which are like a path. so, here is the list of jobs.
Terrainer: one or two.
Someone who's good at balancing.
Object Editor stuff: (I'll be working on this and a little bit of everything else.) This job is for people who don't get tired of changing everything including attack defense and agillity over and over again for each unit.
That's all.
Mass.
Basically you choose a race, (orcs humans and so on.) Then choose a hero for that race, and you'll emerge in the world with your chosen hero. Later on in the game your goal is actually to build up a civilization and defeat the other races but at first you need to train your hero and level him up. ( I don't know if save codes will be a good idea.) After you're more powerful you can destroy the creeps guarding the gold mines and hire builders at a village. From there it'll basically be like, building an empire, expanding, getting armies and so on. But the units will be completely altered and buildings will have changed, it'll be more of a strategic game then, Mass whatever unit and win. The hero still plays a very important role after you get the empire, but if the hero dies, there is no reviving, just like real life. The units you build will die faster like in starcraft instead of warcraft so your hero will still be needed on the field. I haven't started yet so I don't know how it'll work out but I think it's pretty cool.
Anyways, I'll need a few people who are interested to help me on my map.
Mainly, I need terrainers, I'm not good at creating, uh, world type terrains, sorta random unlike rpgs which are like a path. so, here is the list of jobs.
Terrainer: one or two.
Someone who's good at balancing.
Object Editor stuff: (I'll be working on this and a little bit of everything else.) This job is for people who don't get tired of changing everything including attack defense and agillity over and over again for each unit.
That's all.
Mass.


