Sounds nice, but can you tells me what is the maximum level of the heroes in Warcraft IVI am currently working on the Orc Race and one of the hero, the War Seer.
The War Seer are powerful shamans who mastered the arts of fighting and weapons. These rare shamans-warriors are powerful melee fighters who enchants their weapons with the powers of the four elements and use it to bring destructions upon their enemies or supports their allies with magical totems.
Primary Stat : Agility
Weapons : 1H Maces/Axes, 2H Maces/Axes/Staves
Armor : Leather Armor
The War Seer are an hybrid melee fighter and spellcaster hero that is better with a horde of troops behind him due to his powerful enchanting totems.
The War Seer possesses a large variety of offensive and supportive totems. He can have one totem at the beginning, but at level 5/10 he can uses 2/3 totems at the same time.
Here some Examples :
Firefury Totem : A magic totem that hits a nearby enemy with fire magic every 0.5 seconds, dealing minor damage
Stoneskin Totem : Increases nearby allies armor by 3
Windspeed Totem : Increases the movement speed of nearby allies by 35% and their attackspeed by 15%
Frostnova Totem : Summons a totem that will inflicts ice damage ot nearby enemies every 3 seconds
Of course, these are only some examples
Each time you cast a spell or attack with a enchanted weapon, you gain a orb of that element, that orb can be kept for bonuses or used for casting certains spells. You can have up to 5 orbs actives.
Wind : Increases your attack speed by 5% per orb.
Fire : Every unit who attack unit get damaged for 10% of your intelligence per orb.
Water : You have 2% chance per orb to release a frost nova when attacked, damaging nearby enemies by 1.10 of your intelligence and slowing them for 3 second, reducing movespeed by 35%.
Earth : Increases armor by 10% per orb
The War Seer can enchants his weapon with one of the four elements
Fire : Your attacks deal 30% additionnal damage over 6 seconds.
Wind : Increases attack speed by 5% and attacks have 10% chance to inflicts minor damage to nearby enemies
Earth : Increases your damage by 5% and attacks reduces the target's armor by 10% or have chance to inflcits x2 damage againt buildings
Water : Increases mana regeneration by 150% and attacks have a chance to freeze enemies for 1 second
Here are some example of spells used by the War Seer
Elemental Fury : Hits the target with your weapon, generating 3 orbs (the element is based on your enchantment) aswell inflicting 200% of your intelligence as damage. 1 Minute Cooldown
Chain Lightning : Conjures a chain lightning that hits 4 enemies inflicting 150% of your intelligence to each one of them. 10 Seconds Cooldown
Magma Explosion : Inflicts fire damage to nearby enemies (+15% per Fire Orb) and reduces their damage by 15% (+5% more per Earth Orb)
Wind Gust : Summons a gust of wind that inflicts damage in cone and pushes enemies back. Give 2 Wind Orbs.
Wind Strike : Inflicts Nature damage to a specific enemy. Increases damage by 10% per Wind Orb