Way to make it so that a unit cant move unless another unit is loaded in it

  • Thread starter Thread starter gRiM_rE4pEr
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gRiM_rE4pEr

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???Question about loading units???

Hi, i was wondering if there is a way to make it so that a unit cant move unless another unit is loaded in it, (like ships) and when u exit the unit it cant move again? ive tryed many things but i cant figure out a way to do it. Thx for ur help.
 
heres an idea but im not sure if it will work

use a trigger taht says

every (how long bash stunns for) seconds of game time
no conditions
cast ability (bash) on (wahtever unit)

unit is loaded
loading unit is equal to (whatever unit)
turn of trigger (the first one)

unit exits (whatever unit)
(uit being exited from is wahtever)
turn on trigger(first one)

give whatever unit ur making this apply to the ability bash, but only ablte to target self wiht bash
 
There is no cast ability (bash)

I think that if the unit is stunned it won't be able to load.

I always wanted to make a map with Giant Robots and something like this, now that you make this post and I am know a few more tricks than before I think I got an idea, although it needs me to take over a comp with world editor and war3 on it
 
Remove the 'Amov' ability from the unit at map init
Edit the specific Load ability to reduce the cast range (Not sure if it's necesary)
Wait for someone to get inside the transport, detect with a trigger and add 'Amov' to the unit.
When unload a unit, check if there are more units inside the transport
If there aren't any units, remove 'Amov' ability again
(I think it doesn't exist an integer comparation like 'Units loaded into a unit', so you must keep track the number of loaded units with an integer variable)
 
i couldnt find the amov ability, it wasnt in the list. So how would i remove it then?
 
gRiM_rE4pEr said:
Then how do i remove it from a unit?
Convert a trigger with a Unit - Remove Ability action in it that removes some other ability to custom script. Then find the 'Axxx' bit and change it to 'Amov'.

But I thought that idea was shot down...?
 
Make the ship convert to your team when entering it and convert it to another team when exiting.
 
Unit - Pause/Unpause

Hmm .. I dont know if this trigger works..It says like pause unit: and then you can also unpause that unit with same trigger.. Try it out.. It might work but im not sure what it really does but the name sounds like what your looking for.
 
AddE said:
Unit - Pause/Unpause

Hmm .. I dont know if this trigger works..It says like pause unit: and then you can also unpause that unit with same trigger.. Try it out.. It might work but im not sure what it really does but the name sounds like what your looking for.
I don't believe you can enter a paused unit.
 
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