WC3 Editor Contest 2013

What kind of map making contest would you like to participate in?

  • Hero AI contest (code a hero AI and let it battle the AI's of other users)

    Votes: 11 52.4%
  • RTS AI contest (code an AI for an RTS-style custom race and let it battle the AI's of other users)

    Votes: 4 19.0%
  • Terraining Contest (Make a nice looking terrain, it doesnt need to be playable)

    Votes: 4 19.0%
  • Playable Terrain Contest (Make a nice looking terrain which needs to be part of an actual map!)

    Votes: 4 19.0%
  • Spell Contest (Make an awesome custom ability)

    Votes: 8 38.1%
  • Hero Contest (Make an awesome melee tavern map hero with 4 abilities)

    Votes: 7 33.3%

  • Total voters
    21

Accname

2D-Graphics enthusiast
Hi guys, its me, the chatbox troll.

drevil and I had the idea to start another WC3 map making contest like in the good old days when this forum was swarming.

We didnt decide yet what kind of contest it will be so it would be great if you guys could give us some intel on what you want to see.
There are many possibilities, I will list a few here. If you have a good idea for a contest, spread the word and tell us.
It would be nice to see how many people are interested. If we get at least (I am just saying a random number) 5 people who want to participate then we can get this thing running.

So: Vote in the poll or give us a unique contest idea!
 

DrEvil

FCRI Associate!
Hi guys.
This is your general noob coder just walking through.
I'm happy for any contest as long as it doesn't involve terrain xD

5 people?
We hardly have 5 active members on at any given time :D

EDIT: HELL YEAH! WE GOT 2 VIEWS!
 

KaerfNomekop

Swim, fishies. Swim through the veil of steel.
I voted for everything :D I had a map idea about two weeks back; maybe this contest will convince me to continue working on it.
 

WildTurkey

Previously known as giv_me_rep
If we all made 1 actual good hero with 4 abilities we could combine them all afterwards to a 'The Helpers Heroes' and play together via garena or something. Could be abit of fun if someone wants to set up a base stats and abilities pool. We could all work together to get basic game elements working as well such as ability scaling similar to LoL.


Wow. The votes are so even!
 

Xialian

Member
Well, there should be rules, I guess. Otherwise, you would just put bash with a high stun rate or something like that on it and auto-win.

I think for it to be a real thing, there should be some guidelines or even a pool of spells and stuff available to the heroes to make it fair.

Confused Edit: What do you mean by "AI"? A boss that enrages at 50% hp or gains more health, strength, stuff like that and uses custom spells with triggers and summoned units?
 

Accname

2D-Graphics enthusiast
We talking anything that is world edit at the moment. This is not the finished contest thread but only a discussion thread.

The hero AI contest will probably focus on these heroes:
Demon Hunter
Warden
Mountain King
Tauren Chieftain
Blademaster
Farseer
Dreadlord
Cryptlord

We can add neutral corpses and player controlled corpses to the arena map. We can add neutral shops and fountains of healing as well as periodic gold and experience boosts.

-----------------------------------------------------

The idea behind the hero AI contest is to pick one of the standard melee heroes; you can not make your own.
Then you code an AI for the hero to fight another random hero in an arena like map which is provided by the contest.
 

Xialian

Member
Aha, I get it now. Removing all standard AI and "making your own", not doing anything about their skillset. That makes sense. Thanks! But is the AI through the AI editor (which I am very unfamiliar with) or through series of triggers?
 

Accname

2D-Graphics enthusiast
Triggers and Jasscode. The AI editor does not work to make hero AI's, just RTS-Game like AI's for custom races.
The default unit AI from wc3 is pretty bad though.

The hero AI contest would require you to make your hero:
  • scout the enemy; reveal if he's invisible
  • level up and pick skills
  • run when heavily damaged and heal at fountains
  • use the skills at the best moment in time
  • dodge enemy skills (run out of the area of effect, blink, mirror image, wind walk, etc)
  • buy items at the shops
  • use the terrain to your advanate
 

Xialian

Member
I guess the only real way to do that is through JASS. Picking skills, running, using skills and buying items would be easy enough through triggers, but dodging skills, terrain advantage and scouting is quite hard without JASS, I guess. *sobs*
 

Accname

2D-Graphics enthusiast
Not at all; GUI offers everything you need for that.

You wanna dodge a stormbolt with your blade master for example:

Events
A unit starts casting an ability
Conditions
Unit type == Mountain King
Actions
Comment: Can be either storm bolt or thunderclap
Unit - issue YOUR_HERO to cast Wind Walk

Works like a charm, but there is no way to find out what skill the hero is casting.
 

DrEvil

FCRI Associate!
Not at all; GUI offers everything you need for that.

You wanna dodge a stormbolt with your blade master for example:

Events
A unit starts casting an ability
Conditions
Unit type == Mountain King
Actions
Comment: Can be either storm bolt or thunderclap
Unit - issue YOUR_HERO to cast Wind Walk

Works like a charm, but there is no way to find out what skill the hero is casting.

Conditions:
Ability being used == Storm bolt
OR
Ability being used == Thunderclap
Actions:
Cast windwalk?

God damn Xialian, you ninja'd me!
 

Accname

2D-Graphics enthusiast
Nope it would not. Because a human player playing the game could not distinguish between the abilities like that. The idea is that the AI doesnt cheat. It can not do what a human player could not do himself.
Thats how it was the last time we did that contest; of course, we could change the rules for this contest if you like.
 

Xialian

Member
But then again, there's casting times. A player with reflexes will be able to distinguish between the two abilities and go Wind Walk. Storm Bolt: He throws it. Thunderclap: He slams the ground.
 

DrEvil

FCRI Associate!
Nope it would not. Because a human player playing the game could not distinguish between the abilities like that. The idea is that the AI doesnt cheat. It can not do what a human player could not do himself.
Thats how it was the last time we did that contest; of course, we could change the rules for this contest if you like.

Stormbolt could be dodged by human, if it was max range, but I guess the instant spells should not be able to be dodged.

Ninja'd for the second time... By the same guy.
That's it. This is war now!!!!!
BRING OUT THE CANNONS!!!
 
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