A
Amechra
Guest
How could you make a trigger so that the terrain chages every time play on it but the units stay in the same place and aren't in a tree or something but only do it in certain parts.
for loop integer A from 1 to (number of trees you want)
Set Point = Random point in (area)
If Then Else
If
(count units in area (area around (Point))) is less than 1
Then
Create 1 (tree) at (Point)
Else