woot
New Member
- Reaction score
- 8
So my map seems to randomly desync players... never players that are playing with me in my minigame (the host), but it will desync players on other minigame boards
here's what's happening:
Randomly: ALL players on a minigame board will disconnect.. at the same time.. and it only happens to the players on that minigame board..
I'm only using GetLocalPlayer for a few functions that change a units animation.. I really don't think that's the problem..
.. I know that certain blizzard functions (multiboard .. timer window display..) use the GetLocalPlayer function...
Anyway.. I'm really at a loss to figuring out why all players on a minigame will desync.. if anyone has any ideas please let me know
thanks
here's what's happening:
Randomly: ALL players on a minigame board will disconnect.. at the same time.. and it only happens to the players on that minigame board..
I'm only using GetLocalPlayer for a few functions that change a units animation.. I really don't think that's the problem..
.. I know that certain blizzard functions (multiboard .. timer window display..) use the GetLocalPlayer function...
Anyway.. I'm really at a loss to figuring out why all players on a minigame will desync.. if anyone has any ideas please let me know
thanks