Like the title suggests, I want to to know what items you give to your bosses. Like what kind of abilities do those items have and such. Also do you give your bosses a full inventory of items or maybe just 3 to 4 super items?
i dont give items to bosses at all i make them as strong as they should be....additionally i trigger some spells or effects....and also i create an item at the position they die with a certain chance...thats all^^
so my answer is : no item type because of no item at all
Bosses are typically very tough, so you need to make the reward they drop worth fighting the boss (unless you have to fight it), so big gold bonuses, experience bonuses, and even invulnerability potions and ankhs of reincarnation are typically appropriate. Try playing warchasers if you havn't already to get an idea. Warchasers can be found in the Warcraft 3 RoC scenario folder
None. But I would put the rewards in it's inventory and make the Boss drop them. Think "Devil May Cry". The bosses don't actually use those weapons but those weapons sure do fit as a reward for killing that boss. Absolutely no way would I give them healing items. Bosses should typically have those sick abilities.
Of course, you can give bosses items. First, like said, to display the loot. Second to characterize the boss (like Arthas wields Frostmourne and you can show what strength Arthas contains and what is part of the sword, maybe he loses this sword later and therefore becomes considerably wimpier or he has the chance to pick up the sword during the fight). A third use would be to signalize that the boss has only a limited amount of charges for an ability, like he/she has only 3 scrolls of reanimation and can therefore bring corpses to life up to 3 times.
How should I put it? Most mapmakers in Wc3 are just not imaginative enough to jump out of common (wc3ish) scopes.
I think leave it for real old news that cannot be sorted the reason we had it in the first place was a server issue that we do not have anymore. I don't want to get rid of the archive just not put anything in it for now until we figure it out more