What theme would you like to a hero?

I'm not too bad. I just keep being KOed because I keep being stunned or slowed down somehow. But I'll keep that strategy in mind if I ever face Jimmy on his lonesome. I had the Blink dagger towards the end of the game, but the warden easily out blinks me with her dagger and super stupid slowing/stun abilities, I forgot exactly what they have.
 
Thought of two more hero ideas conan :D

One: The Demo - Miner (lame name , I know, change it in your game if you use it) , possibly Gazlowe from the orcish campaign (hes the cheif goblin engineer right?). He would be a miner, and have spells based off of mining talents. ONE: Magnesium Coils : Add AOE damage, more damage, etc. TWO: Dynomania: Creates a stick or pack or plunger or WHATEVER of dynomite in the target location; could detonate on command, on death, or when enemy triggers it. THREE: Mining Mania: Gazlowe is a miner, and can create a huge sinkhole in the ground, damaging all units and heavily damaging buildings in the vicinity. FOUR a): Minecart Frenzy: Like stampede, but with a lot of mine carts (later level ones can have gold, and then with dynamite if possible) going around instead (if you can manage it, then having little goblins riding in them would look cool :) ) , but going around in random patterns and not disappearing. FOUR b): Same thing, except they could spawn from a cave somewhere near gazlowes teams base instead and be invulnearable and go down one or more lanes, exploding on enemies or something like that :). FOUR c): Robo-Digger-Deluxe: Gazlowe gets a huge robotic digging machine, give it damage vrs buildings, maybe a variation of impale that would be called undermine that would send a tunnel outward, partially collapsing any buildings in its path.

Desert Wanderer (hey, you even mentioned him; why not :D), a desert themed hero, LOL!^^ His spells would be based off of the desert (duh). ONE: Scorching Heat: could be like an aura that you can turn on and off, but with cooldown, that affects the entire map, and makes it daytime automatically (opposite of ngiht elves) , as well as dealing minor damage to all enemies on the map from the heat of the hot desert sun... TWO: Shifting Sands: Kick up a CLOUD of sand, temporaliy limiting the enemies inside its LOS and attack speed, as well as reducing tower range to 0. THREE: Cactus Canyon: Either creates an uber cactus with thorns aura and entangle, or a whole field of small ones that are animated with magic and can attack the enemy with their thorns tendrils and such. FOUR: Scropion Lord: Either change the Desert Wanderer into a giant scropion, or (i prefer the second one) create a giant scropion lord that could be issued a single attack order; after that it would turn turn neutral passive and attack that unit until either of them died; if the scropion lord killed the unit it was pursuing, then it would grow slightly, and become NEUTRAL HOSTILE; baaaaad news for everybody near it :P ;) :D heh heh .

Hope you like these ideas as much as my first one :)
 
Nice ideas ShadowyFear, but for your desert guy, i'd like to see moves buffed in sunlight, cause of his aura, and desert guys are supposed to like the sun. And summon scorpion thing is confusing. He becomes neutral PASSIVE and still attacks? Then, when he dies, he becomes Nuetral hostile (even though hes dead) and nothing changes? Please explain, other than that, i like it.

Ok heres another idea for a very cool hero, hes one of my favorites ive created recently. I started thinking of how to make a caster that required skill, instead of just clicking your target with a direct spell. Heres what I came up with:

Mad Bomber
Model: Mortar Team
Attack: is an A.O.E. attack, fairly long cooldown, 1100 range, projectile arc of .50, high base damage, missle speed of 550, homing is disabled, art is regular mortar team attack. So his attack shoots a powerful bomb really high from a long distance. It's slow enough that they have chance to dodge, yet deals A.O.E. damage. His unique attack is the core of how you play mortar team.

Abilities:

Pre-emptive Strike- Mad Bomber shoots 20 fairly low damage dealing missles at an 150 large A.O.E., with missle arc of 1 (straight up) and speed of 900, stunning for 2.5 seconds. So he shoots a flurry of missles straight up, then they come crashing down at a single spot, which is barraged for 2.5 seconds. They have chance to dodge if they move right when they see missles fly up. Range of 1000.
Average cooldown

Raining Bombs- Mad Bombers attack speed is normally slow, but when this is used, his attack speed increases by 200%/400%/600%/800%, causing a rain of bombs. Lasts 5 seconds. High cooldown

Meteor Blast- shoots an untargetted molten boulder into the air, arc of .40, speed of 600, That deals heavy damage to a A.O.E. of 50. Low to average cooldown.

Ultimate- Missle upgrades- Mad Bombers regular attack becomes better with each level. Passive.
Level 1- attack gains larger AOE
Level 2- attack travels faster (about 700 speed now)
Level 3- attack deals more damage
Level 4 (will it go that high?)- I dunno, just don't give them homing!!


Sorry for all the specifics, not trying to tell you how to make your game but without telling both the pros and cons, his abilities seem unbalanced. The missle arcs and speeds are especially important, they give enemy time to dodge which is why you have to play smart and anticipate their moves. By the time your ultimate is maxed, you have pretty much the best attack in the game, and Rain of Bombs becomes amazing. The point of this guy is to rain death from afar, and of course watching stuff explode ;) What do you think of that?
 
Sorry i typed that one out in a hurry :o What I meant was that, once you gave him the order ' attack a unit ' he would become unselectable, and would pursue the other unit until either of them died. If the scropion lord died, everything would stay the same, and if he killed the unit targeted first, then he would become hostile to all and attack EVERYTHING around him, including the desert wanderer and his team. And as for the other abilities, conan gets to make the ultimate descision methinks :P Yours is interesting too lol but it might be unbalanced if he started attacking towers like that with otehrs shielding him . . .
 
Oh, and conan, what will the teams on your Warcraft Four *hastily crosses it out* er A World Ablaze be? Demon and undead against night elf and human? Orcs and undead vrs humans? Demon bunnies against the uber sheep lord :P ? If you give me some feedback here, I can think of more creative ways that some of my spells might workd :P Thanks! Also, which teams will favor which day/ night / weather patterns?

Now marksman your hero would make for an UBER tower killer =_= ESPICIALLY if the other heros shielded him . . . it would be best to give towers the same range as him, to prevent tower pwning. If rokhan was on the same team, then your guy would become the ultimate avatar of projectile doom! (hey I spelled doom right this time :) )
 
Eh, it's the classic 2 vs. 2 game, with 6 players on each side. The Wanderers are basically Humans, and the Bruning Legion is the Undead. There is an Orc base in the bottom left hand corner and a Night Elf one in the top left hand corner, but those are expansion bases, whiich the two sides fight to control.
 
Ok . . . interesting . . . well I THINK that the burning legion would prefer night, espically if they have some undead ( oh wait of course they do I saw that screenshot :D) so doing a reverse moonstone thing would be very helpful for the wanderers, and if you made it really INTENSE sunlight then you could show a SMALL flame animation on the undead units and damage them a little bit nothing drastic but a little damage, enough to make a difference . . . increase the wanderers line of sight most likely, and probably give teh desert guy a special buff ... heck give ALL of the units minor buffs :D the undead could even be 'sunburned' ^_^ Althoguh id probably be more apt to give this ability to Solta, Child of the Sun :) Your favorite I know :P
 
Wow, I seriously never considered how amazing the bomber is against towers. Err, that would be insane, specially since his range is huge. I suppose the fix would be to make towers take extremely reduced damage from him. Or, give the towers a second attack that has range where it can hit bomber, and have its legal targets only include the bomber (lol, more work).
 
Glad you understand, this is the kind of thing they would have put into earlier versions of TOB lol, although in teh early versions the IMbalances would have probably REbalanced the game lol :).
 
Oh and another thing marksmam. Not sure if this would be considered unbalanced, but your uberized tower pwner's strat would probably be this :( unfortunately ; go into combat and start shooting like crazy at the towers, with other heros covering him. Then, with the towers gone ( most likely 5 minutes after he arrives on the battlefield ) , prememptive strike the whole dam field. Then meteor blast the other units right after prestriking them. Fire a couple missles at them with rain of missles activated for added fun, and for the most fun, just HAVE SOLTA FREEZE TIME . . . then what? Move on to the next lane, except oh wait, we just blew up their base, oh well good game, time elapsed : Ten Minutes . . . Make sure, conan, if you DO include this hero (seems unbalanced to me as well; not to put you down marksman, but since when do basic medivel / magic heros have the ability to call down Armeggedon in the form of missles . . . ) then you should give him slow movement speed, the lowest hp of everyone, and decreaese his ability effectiveness. ;) :P Still nice concept marksman, just might be a little unbalanced even with my modifications, because it would be like Jimmy from tob, where he just got boots of speed and blink dagger and AAAAAAAAAAAGH RUN RUN RUN FOR YOUR LIVES ! -_-_-_-_-_-_-_-_-_-_-
 
Hey, did i not recommend a way to fix that tower problem? Missles and bombs are perfectly fine for warcraft, i mean mortar team is in the main game, they have items like goblin land mines. I don't think you understand pre-emptive strike, it hits a VERY small A.O.E., just like a bunch of missles converging on one point, so you can't "pre emptive strike the field". Rain of missles isn't quite a wrecking machine, it only lasts 5 seconds. Yes, he would have a slower move speed to counteract insane range, but his hp should just be average, maybe a little low. Anyway, I understand your concern, I don't think many players would understand the hero, would probably scream how imbalanced he was until they realized they could dodge the attack.
 
I understand your understanding of my understanding of your understandment :P
But still . . . it would be like Jimmy, where even if his spells arent insane, hes still way too uber ---- and the tower fix just doesnt really seem to 'flow' with it . . . . it would, once again, only take gaunlets of attack speed and boots of speed to turn him into an uberized machination of death ;) And ya some players WOULD scream but the whole point is to have players 'not' scream in the first place . . . it wouldnt be noobie friendly, and the scenario I indicated in the above could well happen. . . the tower fix wouldnt be very friendly either, AND he could find ways around it . . . sorry for the misunderstanding of your spells, and yes the technology seems ok ---- to an extent ---- but im bored so ill just give an example of an unbalanced early version of TOB (no offense conan I know you love TOB and I do too :D )

First off, it all starts out with Sashi coming in with 5 clones trailing behind him. he/they start pwning, say, all the towers in the top mid lane. Warden warps in and starts dispelling all of his clones, but luckily the Dwarven Dude (:P) is nearby and comes to Sashis rescue. The Inquisitor also comes, but his spells suck so much and are pretty much only effective against rokhan (who has a ton of spell shield amulets and is immune) that Warden shadow strikes him; he starts to run away, but then hey Hey HEY Jimmy is on the scene. One fell throw of his leave it to cleaver and Inquisitor is out of the picture. He proceeds to gobble up Dwarven Guy (seriously this guy was probably one of the most - eaten characters ever); but never fear Sashi is here! He goes into the bladestorm, taking out all of the undeads spawns, when up comes the Pirate! This is now a ful - force melee btw. The Inquisitor is back, but Pirates crabs surround him, and then his ghostly ship kills him instantly :( goodbye Inquisitor now then Fedyakin jumps(?) in and gets in position to Golden Path Jimmy. Malfurion rides up his steed and entangles him, while Fedykin GPs Jimmy down to 1 / 3 life. Sashis clones are all dead and he has 100 hp left so he flees the battlefield, but Warden shadow strikes him into the blood-stained dust. As Warden warps back to the battlefield (30 second cooldown on warp) Jimmy is in serious trouble. He is eating a corpse to get some hp and is maintaining his hp, but not by much. Then, Jean The Solar Cultist/Disciple decides to use her Flare ability, which crashes the entire game! Owww, tough luck, final score:
Humans: 0
Undead: 0
Balance: 0
Chaos: 999999999999999999999999999999 . . . . . .
 
yes the bomber kills noobs, that was always the point. But once you understand the hero, I think it actually becomes an easy hero to play against, unless you are too lazy to notice the incredibly telegraphed moves. Pros will have a field day mopping him up, they outrun him and can dodge his blasts easily. So yes, he is the very definition of imbalanced....yeah looks like i just hurt my argument there. Ok compare it to the Goblin Techies in DotA. Do you remember the first time you played against them? You were probably owned by remote mines over and over. And the techies player probably outsmarted you. But once you pick up some skills, you learn his tricks and techie becomes easier to play against. Same thing for bomber, although probably on more radical scale. Anyway, just one random idea, no need to argue about it for days, conan will use it if he wants and i doubted from the start it would stay in its original form.
 
Im not arguing about it, just 'debating' about it to get a better idea of what you mean and maybe save conan the trouble of pointing out his flaws so we can work together to fix them / work them out would be kind of a put downer for people new to it to see their hero explode a ball of fire and blood (kind of funny too but . . .), youre right he would be terribly outsmarted by pro players, and would probably be effective only against noob players and the computer players . . . or maybe not even the computer players, considering how much work conan put into his AI system. It WOULD be possible to stun a noobie player, then follow up with meteor blast though :/ that might not be avoidable, even to a pro player ----- although it would be soooo funny to see Solta freeze time just then and have the meteor suspended it midair :D But it wouldnt even really take a pro to beat the mad bomber, just a fast clicker :| and the other heros COULD shield him, and he could get boots of speed and gaunlets of fast attack and belts of strength or whatever; in which case its back to almost uber lol :P I bet they went through the same thing when creating Jimmynaciurus The Devourer Of All Things Full Of Life aka. Jimmy the Corpse Fiend or whatever and look where that got him :P although I always seem to suck with Jimmy either with him or against him lol
 
Blood? He shoots blood? Whoever said his bombs explode in blood? Fast clickers would fair better against him, in which case he would have to outsmart them. You would probably have an "attack ground" ability like most siege people in the game do. So when they see your attack fly up, they could dodge only to find they have moved into spot of attack. And the 2.5 second stun on pre-emptive strike isn't imbalanced. Thats just how long it takes between the first missle impact and the last, and I don't want them to escape the blast once it starts. You wouldn't have time for a molten boulder launch. If you think getting a gloves of attack speed boots of speed and a gauntlet of strength would make someone insane, well I don't know what kinds of games you playing...
 
All right sorry let me clarify things a little :) When he explodes in blood, I mean the death animation where they sort of well explode in a pile of blood and various body parts; like when a unit dies from a cannon tower shot for example. Sorry about the misunderstanding on his spells too :P. Finally, I was using uber as a hyperbole; I didn't actually mean that he'd be an unstoppable force if he got the items I menetioned; I merely meant that it would counteract his weaknesses to make him a moderetely fast, moderately fast-attacking, extreme damage type hero with more than average hp. It would almost literally turn him into an extremely effective tanker; he would by default have like a minimum range of 300, or maybe the splash could damage him as well, so melee attackers would rip through him like tissue; he could also have a secondary attack against buildings.
Second of all, it gets boring 'debating' your hero :D :P Lets go debate mine instead and get some new 'creative debatives' :D :D :P
 
General chit-chat
Help Users
  • No one is chatting at the moment.
  • The Helper The Helper:
    Happy Thursday!
  • V-SNES V-SNES:
    Happy Friday!
    +1
  • The Helper The Helper:
    we were down for a minute - think a log file or something got too big
    +1
  • Ghan Ghan:
    The alerts say it was down for a while unfortunately.
  • Ghan Ghan:
    Didn't know what was going on while I was at work.
  • Ghan Ghan:
    Disk filled up with logs. Fixed now.
    +1
  • The Helper The Helper:
    not a problem at all thanks for getting us back up
  • The Helper The Helper:
    I think the bots are finding a way to get through the anubis
  • The Helper The Helper:
    Happy Wednesday Everyone! Hope everyone has a Fantastic Day!
    +1
  • The Helper The Helper:
    Yeah, stats are showing big bot influx like 12k page views.
  • Wizard Wizard:
    :wave:
    +1
  • Ghan Ghan:
    TH changed his avatar again. 6 more weeks of summer.
    +3
  • Wizard Wizard:
    lol
    +1
  • The Helper The Helper:
    Guys just a heads up I am going to be shutting the site down soon. I am just waiting on the NUON people to decide whether they want to transfer forum data and keep the discord. My email is [email protected] for anyone that wants to keep in touch and I have a facebook too. I will make an official post later. Love you guys and will miss everyone!
    +1
  • V-SNES V-SNES:
    Sent a pm @The Helper
  • Stephen Stephen:
    Oh no - please don't lose the Nuon content
    +1
  • The Helper The Helper:
    Someone email AtariAge and see if they want me to transfer the forum data over to it
  • Ghan Ghan:
    Could probably keep NUON stuff around here if we wanted.
  • Ghan Ghan:
    Hmm what to do about the World Editor site though?
  • Stephen Stephen:
    I'd rather personally just own a backup of the Nuon data than see it go to AtariAge honestly. If it gets enshittified as per usual, or if some of the "regular" Jaguar folks get there, it's not gonna be fun
  • The Helper The Helper:
    There will be a github of the forum data so the NUON Forum Data I guess would be available there
  • The Helper The Helper:
    World Editor is technically Ryoko stuff not mine you guys can keep that I am not in that even
  • jonas jonas:
    :( end of an era :(
  • The Helper The Helper:
    Dont think of it as an end jonas - think of it as a beginning, because really my friend that is what it is.

The Helper Discord

Members online

No members online now.

Affiliates

Hive Workshop NUON Dome World Editor Tutorials
Back
Top