What would you like to see tutorials about?

Dan

The New Helper.Net gives me great Anxiety... o.O;;
Reaction score
159
ATTACHEMENTS ^^

there are quite a few fields in the data editor devoted to attachement points and effects... I would like to know how to attach units to other units etc. (pretty please)
 

BANANAMAN

Resident Star Battle Expert.
Reaction score
150
by attach units you mean....

Spine crawlers on top of an Ultralisk?
 

Dan

The New Helper.Net gives me great Anxiety... o.O;;
Reaction score
159
uhh... it's hard to say exactly what i want considering that I have no idea what all the fields are even for that deal with "attachment"... I'm sure there are a ton of things you can do with these fields... but I'm unsure of the possibilities at the moment.
 

wingdnosring

New Member
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16
I think attachments would please alot of people. Myself, I'd like a rundown on beam weaponry (how the hell do you get beams to angle themselves appropriately?) or how to add death animations to units.
 

jleips2600

New Member
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4
Data Editor is by far the category that needs the most care right now.
Anything that is thorough and explains what EVERY field does (be it for abilities, units, actors, weapons, etc.) would be a huge asset, IMO.

Props for putting forth the effort to see what people want on top of making a tutorial. :thup:
 

krainert

Member
Reaction score
10
I would like to see a compilation of tutorials serving as a complete introduction to Galaxy Editor covering the following:
  • Introduction to Galaxy Editor
  • Terrain editing - Basic (can be skipped by users familiar with World Editor)
  • Terrain editing - Advanced
  • Normal maps - Basics
  • Data editor - Basics (basic editing)
  • Data editor - Advanced (thorough changes to units)
  • Data editor - Examples (creating a hero and other common tasks)
  • Trigger editor - Basics (can be skipped by users familiar with World Editor)
  • Trigger editor - Advanced
  • Trigger editor - Galaxy
  • Examples of mechanics in classical custom maps
  • Examples of advanced concepts
  • Theory of level design - Normal maps (not technical)
  • Theory of level design - General and custom maps (not technical)

I'd start working on it myself if Galaxy Editor hadn't lacked finish so badly, but in its current state I don't think I could stand exploring the possibilities of custom maps :)
 

Dan

The New Helper.Net gives me great Anxiety... o.O;;
Reaction score
159
I would like to see a compilation of tutorials serving as a complete introduction to Galaxy Editor covering the following:
  • Introduction to Galaxy Editor
  • Terrain editing - Basic (can be skipped by users familiar with World Editor)
  • Terrain editing - Advanced
  • Normal maps - Basics
  • Data editor - Basics (basic editing)
  • Data editor - Advanced (thorough changes to units)
  • Data editor - Examples (creating a hero and other common tasks)
  • Trigger editor - Basics (can be skipped by users familiar with World Editor)
  • Trigger editor - Advanced
  • Trigger editor - Galaxy
  • Examples of mechanics in classical custom maps
  • Examples of advanced concepts
  • Theory of level design - Normal maps (not technical)
  • Theory of level design - General and custom maps (not technical)

I'd start working on it myself if Galaxy Editor hadn't lacked finish so badly, but in its current state I don't think I could stand exploring the possibilities of custom maps :)

write a tutorial on everything please! XDXDXD
 

Orphen_123

New Member
Reaction score
2
Data editor would be good.

Creating your own unit
How you can edit them
What all the options do

I tried making my own custom unit.
Took forever to figure out how to make it so it had a model that could be seen ingame and not some invisible unit.

After that I still couldn't give it and move commands.
/raged a bit there.
 

Sevion

The DIY Ninja
Reaction score
413
Are the tutorials going to be a basic overview like:

X button does X in Y cases with Z restrictions etc etc.

Or are they going to be more in-depth?

I'm looking forward to possibly doing a full Galaxy Editor tutorial set.
 

HG-Bonfire

New Member
Reaction score
22
I would reeeeally like to see a rundown of the Actor Events. Those things are slightly ridiculous...
 

rover2341

Is riding a roller coaster...Wee!
Reaction score
113
How To Set The Pitch/Yaw/Roll Of Unit in Code, How to change them over time using sliding triggers if needed.

How To Make Custom Interfaces, And do differnt kinds of things with them. So Basics and more advanced ones.
 
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