J
Jabos
Guest
*topic*
Code:
Timer
Events
Time - Every 1.00 seconds of game time
Conditions
Actions
Countdown Timer - Start NextLevelTimer as a One-shot timer that will expire in 15.00 seconds
Countdown Timer - Change the title of (Last created timer window) to Next Level in:
Countdown Timer - Show (Last created timer window)
Trigger - Turn on Spawn <gen>
Trigger - Turn off (This trigger)
Code:
Moo
Events
Unit - A unit Finishes construction
Conditions
(Unit-type of (Constructed structure)) Equal to Toybox
Actions
Unit - Create 1 Moo[(Random integer number between 1 and 3)] for (Owner of (Constructed structure)) at ((Owner of (Constructed structure)) start location) facing Default building facing degrees


