hey all...
i need you opinion.
I have massive items in my map...but i dont use recipes. i use a "box" where you have to put your items in and then use a skill of the "box" to fuse the items inside (if possible).
And now i need your opinion.
How the players should get to know the item combination?
1. "recipe books" are dropped, means there's a small chance that a book is dropped whenever you kill a creep...that book does nothing, selling brings 1 gold and it just shows a combination.
2. they shall try it on their own.
3. you can buy an item at a shop that gives you a random of those "recipe books".
4. another possibility you give me
I won't use recipes! And i don't want the players to know (all) combinations at the start!
thanks in advance
greetz Happy
P.S. And please write down why you chose that option.
i need you opinion.
I have massive items in my map...but i dont use recipes. i use a "box" where you have to put your items in and then use a skill of the "box" to fuse the items inside (if possible).
And now i need your opinion.
How the players should get to know the item combination?
1. "recipe books" are dropped, means there's a small chance that a book is dropped whenever you kill a creep...that book does nothing, selling brings 1 gold and it just shows a combination.
2. they shall try it on their own.
3. you can buy an item at a shop that gives you a random of those "recipe books".
4. another possibility you give me
I won't use recipes! And i don't want the players to know (all) combinations at the start!
thanks in advance
greetz Happy
P.S. And please write down why you chose that option.