gofd.pwn_u
New Member
- Reaction score
- 0
Events
Map initialization
Conditions
Actions
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Picked player) slot status) Equal to Is playing
((Picked player) controller) Equal to User
Then - Actions
Unit - Create 1 Wisp for (Picked player) at ((Picked player) start location) facing Default building facing degrees
Else - Actions
Do nothing
Why does this not make a wisp for me on single player?
Map initialization
Conditions
Actions
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
((Picked player) slot status) Equal to Is playing
((Picked player) controller) Equal to User
Then - Actions
Unit - Create 1 Wisp for (Picked player) at ((Picked player) start location) facing Default building facing degrees
Else - Actions
Do nothing
Why does this not make a wisp for me on single player?