BRUTAL
I'm working
- Reaction score
- 118
??
well like when im testing my map and stuff is on cooldown or w.e i dont wana wait, its just annoying =/
cinematic skip
Events
Player - Player 1 (Red) skips a cinematic sequence
Conditions
Actions
Unit Group - Pick every unit in (Units in (Playable map area) owned by Player 1 (Red)) and do (Actions)
Loop - Actions
Unit - Reset ability cooldowns for (Picked unit)
function Trig_Melee_Initialization_Func001A takes nothing returns nothing
call UnitResetCooldown( GetEnumUnit() )
endfunction
function Trig_Melee_Initialization_Actions takes nothing returns nothing
call ForGroupBJ( GetUnitsInRectOfPlayer(GetPlayableMapRect(), Player(0)), function Trig_Melee_Initialization_Func001A )
endfunction
//===========================================================================
function InitTrig_Melee_Initialization takes nothing returns nothing
set gg_trg_Melee_Initialization = CreateTrigger( )
call TriggerRegisterPlayerEventEndCinematic( gg_trg_Melee_Initialization, Player(0) )
call TriggerAddAction( gg_trg_Melee_Initialization, function Trig_Melee_Initialization_Actions )
endfunction