M
mage_of _sorrow
Guest
i need an area to have visibilty at the start of the game but then disappear after "X" seconds. i did this:
** Event: Map Init
Action: Pick all players... Create Visibility modifier region
emiting Visibility across "Region" for Picked player
Action: Start "Timer" as an expiring timer
** Event: "Timer" Expires
Action: Destroy last created Visibility Modifier
that right there should work, right? it didn't so i added a second action to the second trigger:
-- Action: Pick all players... Create Visibility modifier region
emiting Black Mask across "Region" for Picked player
also didn't work. so then i used variables to define the Visibility modifier but still go nothing! watup? is it that it creates multiple modifiers and i have to destroy all the instances? because that would be dumb.
Black Mask is enabled, and so is Fog of War. thanks.
** Event: Map Init
Action: Pick all players... Create Visibility modifier region
emiting Visibility across "Region" for Picked player
Action: Start "Timer" as an expiring timer
** Event: "Timer" Expires
Action: Destroy last created Visibility Modifier
that right there should work, right? it didn't so i added a second action to the second trigger:
-- Action: Pick all players... Create Visibility modifier region
emiting Black Mask across "Region" for Picked player
also didn't work. so then i used variables to define the Visibility modifier but still go nothing! watup? is it that it creates multiple modifiers and i have to destroy all the instances? because that would be dumb.
Black Mask is enabled, and so is Fog of War. thanks.


