WIP Galaxy Editor: Trigger Window Overview

sqrage

Mega Super Ultra Cool Member
Reaction score
514
Main trigger editing window:

maink.jpg


thmbn125.gif

New Map:
Press this to create a new map. You can choose the following settings:
Document Type: (Mod,Map)
Dependencies: (Melee (Liberty) Campaign (Liberty)) Choose which expansions your map needs in order to be played.
Width/Height: (32, 40, 48, 56, 64, 72, 80, 88, 96, 104, 112, 120, 128, 136, 144, 152, 160, 168, 176, 184, 192, 200, 208, 216, 224, 232, 240, 248, 256) Self Explanatory
Use Terrain: (Checkbox) Unchecked leaves you with a black terrainless map, checked allows you to use terrain as with most maps.
Base Height: (-100 to 100) The default height of your terrain.
Add Random Height: (Checkbox) Gives your map random levels of height over the extent of the terrain. If checked, you can choose the percents of Strength and Variability. Strength is the levels of peeks and lows, variability is the variation between terrain's peaks and lows.

thmbn104.gif

Open:
Opens a window in which you can open either Editor Documents, Editor Map Files, or Editor Mod Files.

thmbn105.gif

Save:
You save.

thmbn107.gif
thmbn108.gif

Undo/Redo:
Undo an action or undo and undid action. (Alternatively use CTRL+Z to undo and CTRL+Y to redo)

thmbn110.gif

Cut:
Used in conjunction with Paste in order to remove "something" and then place it elsewhere. The "somethings" that this can be used on include entire elements (explained later), events, variables, conditions, and actions. (Also explained later.)

thmbn111.gif
thmbn112.gif

Copy/Paste:
This works similarly to cutting and pasting, however instead of removing "something" it leaves it as it and copies it so that you can paste it elsewhere.

thmbn114.gif

Terrain:
Brings you back to the main SC2 editor window where you can work on your beautiful terrain.

thmbn115.gif

Triggers:
Opens up the window which we already have open.

thmbn116.gif

Data:
Now things are getting interesting. This is a new feature to SC2 editor (wasn't in World Editor). When you click it you get a new window which looks like this.
In this window you can edit pretty much anything for anything. You can edit units, upgrades, weapons, fog of war, cliffs, races, cursors, etc. This is an extremely in-depth part of the editor and will need a tutorial of its own to really understand.

thmbn117h.gif

Text:
When you click this, you get a window where you can edit any text that shows up on the map. This includes things like messages that players receive (ie. You Have Not Enough Vespene Gas), hover-over images (what the player sees when hovering their cursor over a unit or object) and other things such as hotkeys.

thmbn118.gif

Import:
Not totally sure what the capabilities of this function is just yet, but I'm pretty sure it deals with the importing of things such as sound effects, music, and unit/object models.

thmbn120.gif

Overview Manager:
This is a handy feature that allows you to easily look over general specs of your map. This includes things such as your map's title, how many textures, cliffs or roads you've used, and how many triggers (actions and events) you've created.

thmbn122.gif
thmbn123.gif

Show Libraries/Use Subviews:
You tick these either on or off. Show libraries shows a little window within the main trigger window that contains the list of triggers you can use. Use subviews opens up windows under your triggers that give you a little bit more detail about the triggers.

thmbn125.gif

New Element:
When you press this it, allows you to create a new trigger, event, local variable, condition, or action depending on which you have highlighted.

thmbn127.gif

New Folder:
This allows you to create a new folder to better organize your triggers.

thmbn128.gif

New Comment:
Pressing this button creates a new comment. Comments are often used to remind yourself of things when you are coding such as what certain variables stand for or if you plan go back and alter something after working on more code.

thmbn129.gif

New Trigger:
Triggers are what make Starcraft 2 custom maps run. The way triggers work is as so: You set up an event such as map initialization, this event tells the following code when the execute. In the example of map initialization, it executes the code right when the map begins. After an event, you have an action which you want to occur when the event is reached. Let's say you want each player to start with 200 gold when the map starts, you would set the action to something along the lines of "Set resources to 200 for All Players". But let's say you only want this to happen if there are 3 players in the game. That's where conditions come into play. A condition is something that has to be true in order for the action to proceed once the event is met.

thmbn131.gif
thmbn132.gif
thmbn133.gif

New Event, Condition and Action:
Creates either a new event, condition or action, respectively.

**MORE TO COME!**
 

Romek

Super Moderator
Reaction score
963
That 'locals' block in the GUI is a godsend.
It looks quite similar to the WC3 Editor though. :)

I'm looking forward to trying this out.
 

BlowingKush

I hit the blunt but the blunt hit me.
Reaction score
188
The largest map you can make is 256 by 256... wtf

too small for my taste
 

PurgeandFire

zxcvmkgdfg
Reaction score
509
Haha, they couldn't bother to change the trigger function icons. But awesome feature for local variables.

What is that big gaping window beneath the trigger for? Is that some trigger comment portion?
 

sqrage

Mega Super Ultra Cool Member
Reaction score
514
btw I'm still working on this. Just got distracted by L4D2 hehe
 

PurgeandFire

zxcvmkgdfg
Reaction score
509
What file type does "Import" take? Does it take any? Because I thought there was a separate window for importing [unless that button just leads to it]

If it isn't for importing models/skins, maybe it is for importing scripts?
 

Renendaru

(Evol)ution is nothing without love.
Reaction score
309
To get the Galaxy view, press ctrl+ F11 while selecting it. If nothing is selected, I think you can create a new one without converting.

Edit: While in galaxy view, you are given the ability to make a new script...
 

black.sheep

Active Member
Reaction score
24
Sexy.
Can you stack folders? That was a little issue I had in Wc3
And the data editor looks amazing, but should be hell for newbies to use.
 

Romek

Super Moderator
Reaction score
963
B.net is still down for me...

What a hassle. :(
 
General chit-chat
Help Users
  • No one is chatting at the moment.
  • The Helper The Helper:
    Actually I was just playing with having some kind of mention of the food forum and recipes on the main page to test and see if it would engage some of those people to post something. It is just weird to get so much traffic and no engagement
  • The Helper The Helper:
    So what it really is me trying to implement some kind of better site navigation not change the whole theme of the site
  • Varine Varine:
    How can you tell the difference between real traffic and indexing or AI generation bots?
  • The Helper The Helper:
    The bots will show up as users online in the forum software but they do not show up in my stats tracking. I am sure there are bots in the stats but the way alot of the bots treat the site do not show up on the stats
  • Varine Varine:
    I want to build a filtration system for my 3d printer, and that shit is so much more complicated than I thought it would be
  • Varine Varine:
    Apparently ABS emits styrene particulates which can be like .2 micrometers, which idk if the VOC detectors I have can even catch that
  • Varine Varine:
    Anyway I need to get some of those sensors and two air pressure sensors installed before an after the filters, which I need to figure out how to calculate the necessary pressure for and I have yet to find anything that tells me how to actually do that, just the cfm ratings
  • Varine Varine:
    And then I have to set up an arduino board to read those sensors, which I also don't know very much about but I have a whole bunch of crash course things for that
  • Varine Varine:
    These sensors are also a lot more than I thought they would be. Like 5 to 10 each, idk why but I assumed they would be like 2 dollars
  • Varine Varine:
    Another issue I'm learning is that a lot of the air quality sensors don't work at very high ambient temperatures. I'm planning on heating this enclosure to like 60C or so, and that's the upper limit of their functionality
  • Varine Varine:
    Although I don't know if I need to actually actively heat it or just let the plate and hotend bring the ambient temp to whatever it will, but even then I need to figure out an exfiltration for hot air. I think I kind of know what to do but it's still fucking confusing
  • The Helper The Helper:
    Maybe you could find some of that information from AC tech - like how they detect freon and such
  • Varine Varine:
    That's mostly what I've been looking at
  • Varine Varine:
    I don't think I'm dealing with quite the same pressures though, at the very least its a significantly smaller system. For the time being I'm just going to put together a quick scrubby box though and hope it works good enough to not make my house toxic
  • Varine Varine:
    I mean I don't use this enough to pose any significant danger I don't think, but I would still rather not be throwing styrene all over the air
  • The Helper The Helper:
    New dessert added to recipes Southern Pecan Praline Cake https://www.thehelper.net/threads/recipe-southern-pecan-praline-cake.193555/
  • The Helper The Helper:
    Another bot invasion 493 members online most of them bots that do not show up on stats
  • Varine Varine:
    I'm looking at a solid 378 guests, but 3 members. Of which two are me and VSNES. The third is unlisted, which makes me think its a ghost.
    +1
  • The Helper The Helper:
    Some members choose invisibility mode
    +1
  • The Helper The Helper:
    I bitch about Xenforo sometimes but it really is full featured you just have to really know what you are doing to get the most out of it.
  • The Helper The Helper:
    It is just not easy to fix styles and customize but it definitely can be done
  • The Helper The Helper:
    I do know this - xenforo dropped the ball by not keeping the vbulletin reputation comments as a feature. The loss of the Reputation comments data when we switched to Xenforo really was the death knell for the site when it came to all the users that left. I know I missed it so much and I got way less interested in the site when that feature was gone and I run the site.
  • Blackveiled Blackveiled:
    People love rep, lol
    +1

      The Helper Discord

      Staff online

      Members online

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top