[WIP] Hero Arena: War of the Ancients

esb

Because none of us are as cruel as all of us.
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Name: War of the Ancients (subject to change)

Players: 2 Teams.
Titans: North. 5 Players Max
Old Gods: South. 5 Players Max

Terrain: Grassy
Terrain Image

About: (C&P From Loading Screen) :
In the very distant past, when only the Titans and the Old Gods existed in the universe. The Titans realized the threat the Old Gods were.
You are taken back 146,433 years from the time of the Burning Crusades. Choose a legendary Hero, and defeat your enemies. It is up to you to choose what side you are on, and how you will reshape the history, the future, and Warcraft. If you are ever worthy enough, you may try to defeat the Old Gods, the Titans, and anything that stands in your path... and rule the universe yourself...
(/END)
So basically its Titans vs. Old Gods. I'm going to add a lot of Warcraft Lore to the map. It is still a Hero Arena, but i guess it will look more like a AOS type of map, just without the other units and towers, and a smaller map.

Hero Selecting:
Click on hero, and select. Thanks to Vexorian's Hero Selection System

Hero Info: Warcraft theme (Heroes in storyline, Thrall, Arthas, Gul'dan, etc.)
-Max level: 30
-So far the Default Heroes only (Need ideas on custom)

1.Skill Info:
Regular Abilities: 3 total, 4 levels each
Ultimates: 1 each, 2 levels each

Modes (Optional):
=Hero choosing
-Random (Choose a random hero)

=Arena
-Gold (Gold will spawn randomly in the arena every X seconds containing 100-1000 gold)
-Tomes (Tomes are NOT sold at stores, but are spawned randomly in the arena. +2,+5, or +10. Stats vary [Strength,Agility,Intelligence, or All]
-Boss (A boss will spawn in the middle of the arena, killer gets +2 team kills, gold for team, and Unique item.)

Events:
-Duel (1 player picked from each team, to fight. Winner gets +2-5 Stats to all, Gold, Experience, and a random Item)
-Deathmatch (All heroes are taken to an arena, all heroes will fight each other, allies or not. Winner gets extra gold, +10-20 to all stats, and unique item.
-Team Kills (All players in Arena, North VS. South with a boss in the middle of the fight.)

Creeps:
-Most creeps will spawn more creeps upon death (Spiderqueen will spawn 2 spiderlings when it dies)
-Items will randomly drop
-Unique Creeps (Unique monsters like in Diablo)

Bosses:
Randomly appear in arena, deathmatch, or other places. They have high bounty, and good unique item.

Win/Lose:
-Team Kills (Team needs certain kills to win)
-Base (When either Team gains 50 team kills, each team's base will be open. Teams need to destroy opposite hero (Titans kill Old God, Old God kills Titan) to win. Then that team becomes un-allied and kills each other. Last hero standing wins the game.)


//I'm still looking for ideas, suggestions, comments, etc. So please post what you would like to be added, removed, to make it better.
 
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