World Editor Unlimited

Blackveiled

Formerly, Ban-Lord
Reaction score
157
For those of you who have a hard time getting through www.wc3sear.ch, I made a .zip file for you people who have problems. To warn you this editor is not up-to-date but you can add stuff the normal editor cannot.

Features:
Max Tiles: 16 (must goto the edit map feature on the program)
Enables you to make 'No Limits' which allows unlimited doodads and units. (you require the WE No Limits to use this feature)
Advanced Triggers: Allows the creation of advanced events/actions/conditions.
Contains help on making advanced Triggers
Contains something that lets you make icons. 'Create New Interface Icon'

Full Features: (not purchaseable just downloadable ^-^)
'Create New Map'
'Edit Map'
'Editor Settings'
'Disable World Editor Limits'
'Open WE Unlimited'
'Open UMSWE'
'Start Game with WEU Patch'
'Create New Inferface Icon'
'Information'
'Exit'

File Size: 2.85MB
VERY FAST DOWNLOAD


Requirements:
2.85 Hardrive Space
WinZip 9.0+

Download Here

I hosted the download so there are no worries about viruses, this was fetched straight from the www.wc3sear.ch so I hope you enjoy this.

(Not Up-To-Date Patches 1.18 or higher)
 

Blackveiled

Formerly, Ban-Lord
Reaction score
157
Found Features:

If you look in information goto 'Useful Stuff' and they have on this page
A FULL LIST OF COLOR CODES
and the HEXs'
 

Rad

...
Reaction score
228
WEU is not recommended.. If your using the enhancer for the extra tiles and importing loading screens/icons etc easier then you can use that and open it in standard editor. But if your using it for the advanced triggers, I really suggest you stop.

90% of the "added" triggers are already in the World Editor, most simply worded differently. It messes up the order of units, abilities etc which will make it harder to switch back to standard World Editor (Future patchs etc may force you to).

A few of the actually useful triggers are the 'Slide Unit' action, and its save/load code. The slide unit action can be done in standard editor and there is even a sliding tutorial created by mems on this site. As for save/load codes there are several demo's on Wc3Search and if you use the forum search you can get probrably all the information you need.

Really this program can help out beginners, but it will also ruin them when they need to go back to standard editor.
 

emjlr3

Change can be a good thing
Reaction score
395
Rad said:
WEU is not recommended.. If your using the enhancer for the extra tiles and importing loading screens/icons etc easier then you can use that and open it in standard editor. But if your using it for the advanced triggers, I really suggest you stop.

90% of the "added" triggers are already in the World Editor, most simply worded differently. It messes up the order of units, abilities etc which will make it harder to switch back to standard World Editor (Future patchs etc may force you to).

A few of the actually useful triggers are the 'Slide Unit' action, and its save/load code. The slide unit action can be done in standard editor and there is even a sliding tutorial created by mems on this site. As for save/load codes there are several demo's on Wc3Search and if you use the forum search you can get probrably all the information you need.

Really this program can help out beginners, but it will also ruin them when they need to go back to standard editor.


I totally agree, this is very out of date, and you never know when a new patch will come out that will make all maps using it not work anymore, use if you must, but I reccomend doing it on your own in regular WE
 

DM Cross

You want to see a magic trick?
Reaction score
566
I used to use it. I actually used it for Vampire Slayer, my little AoS (Yes, Rad :p I made an AoS! MUAHAHAHA! ;)) But since, I've deleted it. (Mainly because I didn't intend on doing much mapping)

So I'd go with no, don't get it :)
 

Wark

Animal
Reaction score
27
Hmm. I've heard that WEU has alot of "hidden" units/doodads that you can't get on normal WE. Is there a way to acess them without using WEU?
 

WastedSavior

A day without sunshine is like, well, night.
Reaction score
216
when i used WEU, most of the hidden things i saw, it'd take me to where they where in the other catagories, i think its just a quick access to them
 
S

Sears

Guest
Can somebody here who use WEU explain me how i use this "Selectable Hero" trigger?:)
 

polo2005

Wana start playing LoL? http://tinyurl.com/369as27
Reaction score
97
help plz

plz someone post a new dl link becouse the link are broked :mad:
 

SFilip

Gone but not forgotten
Reaction score
633

scubazoo

Member
Reaction score
1
how do you make it so your map has unlimited doodads?
i tried using the patch but it doesnt seem to do anything, how do you use it and whats supposed to happen so you know it worked? thank you
 

Prometheus

Everything is mutable; nothing is sacred
Reaction score
589
Use the New Gen Editor.
Well, if you can live w/o the extra functions then use it, its got a workable No Limits.
Halo_king116 started working on WotE again because I told him about it ^^
I love me
 

Halo_king116

Working As Intended
Reaction score
153
how do you make it so your map has unlimited doodads?
i tried using the patch but it doesnt seem to do anything, how do you use it and whats supposed to happen so you know it worked? thank you

Use the New Gen Editor.

Correct. For the ability to have Unlimited Doodads, do use the New Gen Editor. I used to use WEU, but something on my computer started conflicting with it, and thus it would no longer work. Though I do miss the WEU, which has some very useful tools - the New Gen Editor can be used for the Unlimited Doodads, and it is much more simple than the WEU is in that area.

WEU takes time to learn, but once you do learn it I find it to be a good editor, despite what people say. It is no longer up-to-date, I believe, so it may no longer be the best choice of editor, anymore. :(


Well, theres my useless post. Have a good one! :)
 

Prometheus

Everything is mutable; nothing is sacred
Reaction score
589
We need the slide functions and stuff from WEU editor put as GUI in the norm editor.
I use JASS but we should localize New Gen in WEU's place.
 
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