K
Kiyomori
Guest
Ok ive asked this question before but no one really answered sooooo... I need an anti-camp trigger for if a guy stays in one area for more than lets say 10 seconds they die. Common plz help me out PLZ.
Events - [B]Player Owned Unit Event[/B] - A Unit Owned By (Bad Guys) Enters (Anti Camp)
Conditions -
Actions - Wait 10.00 Seconds
Actions - Kill (Entering Unit)
Actions - Display To All Players The Text
(Name Of Triggering Player))+Was Just Killed For Camping!
Originally posted by DU_CyNiCaL_oNe
Heres an easier one.
npCode:Events - [B]Player Owned Unit Event[/B] - A Unit Owned By (Bad Guys) Enters (Anti Camp) Conditions - Actions - Wait 10.00 Seconds Actions - Kill (Entering Unit) Actions - Display To All Players The Text (Name Of Triggering Player))+Was Just Killed For Camping!