K
Kuroikaze
Guest
I have a unit that specializes in mostly killing himself and then reviving about 4 times faster than any other unit.
Problem is, you get no XP from suicide type attacks, so he's painfully difficult to level.
Is there a trigger I could make that could allocate the experience lost when he kills things via suicide bombing to a variable, and store it til he revives, then give it to him?
Problem is, you get no XP from suicide type attacks, so he's painfully difficult to level.
Is there a trigger I could make that could allocate the experience lost when he kills things via suicide bombing to a variable, and store it til he revives, then give it to him?


