Zerg Egg Rally Points system in wc3!!

sunshinex3

You can change this now in User CP.
Reaction score
7
Before you trigger create the egg give it negative health regeneration(Shift+Click)
then give it the ability rally, and if you want makes it invulnerable.
(also obviously make a hatchery building mine was a town hall)

(also i wanted my zerg to be bought like mercenaries cuz that's how it is in starcraft)
to get your eggs not to land on top of each other your going to have to remove their movement after they are spawned.
Trigger:
  • Zerg DisableMove
    • Events
      • Unit - A unit Sells a unit
    • Conditions
      • Or - Any (Conditions) are true
        • Conditions
          • (Unit-type of (Selling unit)) Equal to Hatchery (zerg)
          • (Unit-type of (Selling unit)) Equal to Colony (zerg)
          • (Unit-type of (Selling unit)) Equal to Hive (zerg)
    • Actions
      • Custom script: call UnitRemoveAbility(GetSoldUnit(), 'Amov')



Now to address the rally point or rather rally points*
(hatchery needs the rally ability and this trigger will set the eggs rally point to the hatcheries rally point it will also allow drones to harvest wood(but needs the next trigger to pull that off))
Trigger:
  • Zerg Rally
    • Events
      • Unit - A unit Sells a unit
    • Conditions
      • Or - Any (Conditions) are true
        • Conditions
          • (Unit-type of (Selling unit)) Equal to Hatchery (zerg)
          • (Unit-type of (Selling unit)) Equal to Colony (zerg)
          • (Unit-type of (Selling unit)) Equal to Hive (zerg)
    • Actions
      • Set VariableSet TempPoint = (Rally-Point of (Selling unit) as a point)
      • Set VariableSet TempBool3 = False
      • Destructible - Pick every destructible within 50.00 of TempPoint and do (Actions)
        • Loop - Actions
          • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            • If - Conditions
              • (Picked destructible) Equal to (Rally-Point of (Selling unit) as a destructible)
            • Then - Actions
              • Set VariableSet TempBool3 = True
              • Unit - Order (Sold unit) to Right-Click (Picked destructible)
            • Else - Actions
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • TempBool3 Equal to False
        • Then - Actions
          • Unit - Set Rally-Point for (Sold unit) to TempPoint
        • Else - Actions
      • Custom script: call RemoveLocation (udg_TempPoint)


you will need the drones to be able to collect wood and lumber using the rally point

Trigger:
  • Zerg Rally Worker
    • Events
      • Unit - A unit Spawns a summoned unit
    • Conditions
      • Or - Any (Conditions) are true
        • Conditions
          • (Unit-type of (Summoning unit)) Equal to Zerg Egg (drone)
          • (Unit-type of (Summoning unit)) Equal to Zerg Egg (drone colony)
          • (Unit-type of (Summoning unit)) Equal to Zerg Egg (drone Hive)
    • Actions
      • Set VariableSet TempPoint = (Rally-Point of (Summoning unit) as a point)
      • Set VariableSet TempBool = False
      • Set VariableSet TempBool2 = False
      • Set VariableSet TempUnitGroup = (Units within 50.00 of TempPoint.)
      • Unit Group - Pick every unit in TempUnitGroup and do (Actions)
        • Loop - Actions
          • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            • If - Conditions
              • (Unit-type of (Picked unit)) Equal to Gold Mine
            • Then - Actions
              • Set VariableSet TempBool = True
              • Set VariableSet TempBool2 = True
              • Unit - Order (Summoned unit) to Right-Click (Picked unit)
            • Else - Actions
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • TempBool Equal to False
        • Then - Actions
          • Destructible - Pick every destructible within 50.00 of TempPoint and do (Actions)
            • Loop - Actions
              • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                • If - Conditions
                  • (Picked destructible) Equal to (Rally-Point of (Summoning unit) as a destructible)
                • Then - Actions
                  • Set VariableSet TempBool2 = True
                  • Unit - Order (Summoned unit) to Right-Click (Picked destructible)
                • Else - Actions
        • Else - Actions
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • TempBool2 Equal to False
        • Then - Actions
          • Unit - Order (Summoned unit) to Move To TempPoint
        • Else - Actions
      • Custom script: call RemoveLocation (udg_TempPoint)
      • Custom script: call DestroyGroup(udg_TempUnitGroup)


now the rest of the zerg units need to use the rally points their more basic however

Trigger:
  • Zerg Rally Move Summond
    • Events
      • Unit - A unit Spawns a summoned unit
    • Conditions
      • Or - Any (Conditions) are true
        • Conditions
          • (Unit-type of (Summoning unit)) Equal to Zerg Egg (Hydralisk colony)
          • (Unit-type of (Summoning unit)) Equal to Zerg Egg (Hydralisk hive)
          • (Unit-type of (Summoning unit)) Equal to Zerg Egg (Hydralisk)
          • (Unit-type of (Summoning unit)) Equal to Zerg Egg (Immortalisk)
          • (Unit-type of (Summoning unit)) Equal to Zerg Egg (Impalarisk)
          • (Unit-type of (Summoning unit)) Equal to Zerg Egg (Predling black claws)
          • (Unit-type of (Summoning unit)) Equal to Zerg Egg (Predling)
          • (Unit-type of (Summoning unit)) Equal to Zerg Egg (Scorpling)
          • (Unit-type of (Summoning unit)) Equal to Zerg Egg (Swarmling Cloning)
          • (Unit-type of (Summoning unit)) Equal to Zerg Egg (Ultralisk Hive)
          • (Unit-type of (Summoning unit)) Equal to Zerg Egg (Ultralisk colony)
          • (Unit-type of (Summoning unit)) Equal to Zerg Egg (Ultralisk)
          • (Unit-type of (Summoning unit)) Equal to Zerg Egg (atrocilisk)
          • (Unit-type of (Summoning unit)) Equal to Zerg Egg (lurkerlisk)
          • (Unit-type of (Summoning unit)) Equal to Zerg Egg (roachling)
          • (Unit-type of (Summoning unit)) Equal to Zerg Egg (scanthid colony)
          • (Unit-type of (Summoning unit)) Equal to Zerg Egg (scanthid hive)
          • (Unit-type of (Summoning unit)) Equal to Zerg Egg (scanthid)
          • (Unit-type of (Summoning unit)) Equal to Zerg Egg (swarmling)
          • (Unit-type of (Summoning unit)) Equal to Zerg Egg (swarmling3 black claws)
          • (Unit-type of (Summoning unit)) Equal to Zerg Egg (zergling Hive)
          • (Unit-type of (Summoning unit)) Equal to Zerg Egg (zergling blackclaws)
          • (Unit-type of (Summoning unit)) Equal to Zerg Egg (zergling colony)
          • (Unit-type of (Summoning unit)) Equal to Zerg Egg (zergling)
    • Actions
      • Set VariableSet TempPoint = (Rally-Point of (Summoning unit) as a point)
      • Unit - Order (Summoned unit) to Move To TempPoint
      • Custom script: call RemoveLocation (udg_TempPoint)

This system was made possible by Ghan
thank you Ghan!!

Trigger:
 
General chit-chat
Help Users
  • No one is chatting at the moment.
  • The Helper The Helper:
    Actually I was just playing with having some kind of mention of the food forum and recipes on the main page to test and see if it would engage some of those people to post something. It is just weird to get so much traffic and no engagement
  • The Helper The Helper:
    So what it really is me trying to implement some kind of better site navigation not change the whole theme of the site
  • Varine Varine:
    How can you tell the difference between real traffic and indexing or AI generation bots?
  • The Helper The Helper:
    The bots will show up as users online in the forum software but they do not show up in my stats tracking. I am sure there are bots in the stats but the way alot of the bots treat the site do not show up on the stats
  • Varine Varine:
    I want to build a filtration system for my 3d printer, and that shit is so much more complicated than I thought it would be
  • Varine Varine:
    Apparently ABS emits styrene particulates which can be like .2 micrometers, which idk if the VOC detectors I have can even catch that
  • Varine Varine:
    Anyway I need to get some of those sensors and two air pressure sensors installed before an after the filters, which I need to figure out how to calculate the necessary pressure for and I have yet to find anything that tells me how to actually do that, just the cfm ratings
  • Varine Varine:
    And then I have to set up an arduino board to read those sensors, which I also don't know very much about but I have a whole bunch of crash course things for that
  • Varine Varine:
    These sensors are also a lot more than I thought they would be. Like 5 to 10 each, idk why but I assumed they would be like 2 dollars
  • Varine Varine:
    Another issue I'm learning is that a lot of the air quality sensors don't work at very high ambient temperatures. I'm planning on heating this enclosure to like 60C or so, and that's the upper limit of their functionality
  • Varine Varine:
    Although I don't know if I need to actually actively heat it or just let the plate and hotend bring the ambient temp to whatever it will, but even then I need to figure out an exfiltration for hot air. I think I kind of know what to do but it's still fucking confusing
  • The Helper The Helper:
    Maybe you could find some of that information from AC tech - like how they detect freon and such
  • Varine Varine:
    That's mostly what I've been looking at
  • Varine Varine:
    I don't think I'm dealing with quite the same pressures though, at the very least its a significantly smaller system. For the time being I'm just going to put together a quick scrubby box though and hope it works good enough to not make my house toxic
  • Varine Varine:
    I mean I don't use this enough to pose any significant danger I don't think, but I would still rather not be throwing styrene all over the air
  • The Helper The Helper:
    New dessert added to recipes Southern Pecan Praline Cake https://www.thehelper.net/threads/recipe-southern-pecan-praline-cake.193555/
  • The Helper The Helper:
    Another bot invasion 493 members online most of them bots that do not show up on stats
  • Varine Varine:
    I'm looking at a solid 378 guests, but 3 members. Of which two are me and VSNES. The third is unlisted, which makes me think its a ghost.
    +1
  • The Helper The Helper:
    Some members choose invisibility mode
    +1
  • The Helper The Helper:
    I bitch about Xenforo sometimes but it really is full featured you just have to really know what you are doing to get the most out of it.
  • The Helper The Helper:
    It is just not easy to fix styles and customize but it definitely can be done
  • The Helper The Helper:
    I do know this - xenforo dropped the ball by not keeping the vbulletin reputation comments as a feature. The loss of the Reputation comments data when we switched to Xenforo really was the death knell for the site when it came to all the users that left. I know I missed it so much and I got way less interested in the site when that feature was gone and I run the site.
  • Blackveiled Blackveiled:
    People love rep, lol
    +1

      The Helper Discord

      Members online

      No members online now.

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top