Reversing a singly linked list

jonas

You can change this now in User CP.
Reaction score
67
Code:
rec_reverse(last_of_rev,to_rev) = if to_rev != nil:
  next_rev = to_rev.next;
  to_rev.next = last_of_rev;
  rec_reverse(to_rev,next_rev)

reverse(to_rev) = rec_reverse(nil, to_rev)

Code:
reversed list    list to be reversed
(|<-()<-...<-()  ,  []->()->...->()->|)
after one recurisve step becomes:
(|<-()<-...<-()<-[]  ,  ()->...->()->|)
at the end of recursion becomes:
(|<-()<-...<-()<-[]<-()<-...<-()  ,  |)
 
Last edited:

Accname

2D-Graphics enthusiast
Reaction score
1,462
How about this?
Code:
    public void reverse() {
       Node prev = null;
       Node current = first;
       while (current != null) {
         Node next = current.next;
         current.next = prev;
         prev = current;
         current = next;
       }
       first = prev;
     }
This is using a simple while-loop.
Here a full example with test case:
Code:
  public static void main(final String[] args) {
     LList l = new LList();
     l.first = new Node("A");
     l.first.next = new Node("B");
     l.first.next.next = new Node("C");
     l.first.next.next.next = new Node("D");
     l.first.next.next.next.next = new Node("E");
     l.first.next.next.next.next.next = new Node("F");
    
     System.out.println(l);
     System.out.println();
     l.reverse();
     System.out.println(l);
     System.out.println();
   }
  
   public static class LList {
     Node first;
    
     public void reverse() {
       Node prev = null;
       Node current = first;
       while (current != null) {
         Node next = current.next;
         current.next = prev;
         prev = current;
         current = next;
       }
       first = prev;
     }
    
     @Override
     public String toString() {
       StringBuilder sb = new StringBuilder();
       Node current = first;
       while (current != null) {
         sb.append(current.value);
         sb.append(" ");
         current = current.next;
       }
       return sb.toString();
     }
   }
  
   static class Node {
     Object value;
     Node next;
    
     public Node(Object value) {
       this.value = value;
     }
    
   }
Output:
A B C D E F

F E D C B A
 

jonas

You can change this now in User CP.
Reaction score
67
it's quite much literally the same (minus a bug in my code;))
 

Accname

2D-Graphics enthusiast
Reaction score
1,462
Its not quite the same depending on the execution enviroment and language you are using. A loop is much better in java than recursion. Sure, at some point the JIT will jump in and might improve the recursive method, but until then the loop will outperform the recursion every time.
 

jonas

You can change this now in User CP.
Reaction score
67
Its not quite the same depending on the execution enviroment and language you are using. A loop is much better in java than recursion. Sure, at some point the JIT will jump in and might improve the recursive method, but until then the loop will outperform the recursion every time.

Note that I was not giving a java program... At the conceptual level the two are identical, and that was the level in which I was giving the algorithm. Yes, in a given actual implementation the performance between the two may differ significantly, and one of them may run out of memory while the other may not (this is actually the bigger issue). From my point of view, you have simply given the idiomatic Java implementation of the conceptual algorithm above. Maybe we can find common ground here?
 

Accname

2D-Graphics enthusiast
Reaction score
1,462
You have to go to a veeeeerrrryyy high conceptual level to call these two implementations equal. Sure, in the end they do the same thing because thats what they are supposed to do. But both use different syntactic and semantic constructs some of which may or may not be available in a given language / runtime enviroment.
 

jonas

You can change this now in User CP.
Reaction score
67
You have to go to a veeeeerrrryyy high conceptual level to call these two implementations equal. Sure, in the end they do the same thing because thats what they are supposed to do. But both use different syntactic and semantic constructs some of which may or may not be available in a given language / runtime enviroment.

The first one is not an implementation, it's a description of the algorithm. There might not even be a compiler or interpreter for that language.
I wouldn't just say that they do the same thing, I'd go as far to say they do it the *same way*, namely by going through the pointers and flipping them one by one. Recursion and iteration just say "repeatedly do this", or "repeatedly do this until".
 

Accname

2D-Graphics enthusiast
Reaction score
1,462
Thats a little to vague for my taste. A loop is an actual syntactical structure defined by a language. Recursion is a method of software-developement that can be used in most languages but there is no syntactical component to it in any language I know of. There are many different languages, some of which do not have loops. Some of them do not have the concept of methods either but they have loops. Some have methods but do not allow for recursion, etc.
I can not say with a straight face that these two things are "the same". They might be very similar, they might be exchangeable in most enviroments, but they are not "the same".
 

jonas

You can change this now in User CP.
Reaction score
67
Well, I understand that you live in the practical world of building real software, where there are very clearly specific definitions and precise differences for these definitions. If I would develop a Java program, I would use a while loop, not a recursive method call, just like you have.

I on the other hand live in the theoretical world of building language models and proving that can be compiled correctly to run on real machines, so I'm looking more at the conceptual level of what languages can do (in general) and how it would be compiled and run, and so in my world they use the same mechanisms and I don't distinguish between them. Whether a language implements "doing the same thing over and over" by function recursion or loop recursion or a recursion operator (like system T) is completely irrelevant to me; if it has a way of "doing the same thing over and over", it needs to do a) b) and c) to compile correctly for x86.
 
General chit-chat
Help Users
  • No one is chatting at the moment.
  • WildTurkey WildTurkey:
    is there a stephen green in the house?
    +1
  • The Helper The Helper:
    What is up WildTurkey?
  • The Helper The Helper:
    Looks like Google fixed whatever mistake that made the recipes on the site go crazy and we are no longer trending towards a recipe site lol - I don't care though because it motivated me to spend alot of time on the site improving it and at least now the content people are looking at is not stupid and embarrassing like it was when I first got back into this like 5 years ago.
  • The Helper The Helper:
    Plus - I have a pretty bad ass recipe collection now! That section of the site is 10 thousand times better than it was before
  • The Helper The Helper:
    We now have a web designer at my job. A legit talented professional! I am going to get him to redesign the site theme. It is time.
  • Varine Varine:
    I got one more day of community service and then I'm free from this nonsense! I polished a cop car today for a funeral or something I guess
  • Varine Varine:
    They also were digging threw old shit at the sheriff's office and I tried to get them to give me the old electronic stuff, but they said no. They can't give it to people because they might use it to impersonate a cop or break into their network or some shit? idk but it was a shame to see them take a whole bunch of radios and shit to get shredded and landfilled
  • The Helper The Helper:
    whatever at least you are free
  • Monovertex Monovertex:
    How are you all? :D
    +1
  • Ghan Ghan:
    Howdy
  • Ghan Ghan:
    Still lurking
    +3
  • The Helper The Helper:
    I am great and it is fantastic to see you my friend!
    +1
  • The Helper The Helper:
    If you are new to the site please check out the Recipe and Food Forum https://www.thehelper.net/forums/recipes-and-food.220/
  • Monovertex Monovertex:
    How come you're so into recipes lately? Never saw this much interest in this topic in the old days of TH.net
  • Monovertex Monovertex:
    Hmm, how do I change my signature?
  • tom_mai78101 tom_mai78101:
    Signatures can be edit in your account profile. As for the old stuffs, I'm thinking it's because Blizzard is now under Microsoft, and because of Microsoft Xbox going the way it is, it's dreadful.
  • The Helper The Helper:
    I am not big on the recipes I am just promoting them - I use the site as a practice place promoting stuff
    +2
  • Monovertex Monovertex:
    @tom_mai78101 I must be blind. If I go on my profile I don't see any area to edit the signature; If I go to account details (settings) I don't see any signature area either.
  • The Helper The Helper:
    You can get there if you click the bell icon (alerts) and choose preferences from the bottom, signature will be in the menu on the left there https://www.thehelper.net/account/preferences
  • The Helper The Helper:
    I think I need to split the Sci/Tech news forum into 2 one for Science and one for Tech but I am hating all the moving of posts I would have to do
  • The Helper The Helper:
    What is up Old Mountain Shadow?

      The Helper Discord

      Members online

      No members online now.

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top