kelogsloops
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Sometime two years ago, a friend and I decided to create a map, on a free, quick idea right then and then. Not knowing, that after half a year of production, the map became something much more than what we had expected. After half a year of production during 2008, my partner decided to quit, and the map was left for me to go on with by myself, which I did, until the patch that caused most maps unable to work anymore. Only around early December 2010, I decided to work on the map again on a whim, and since then I've been fixing the reckless, stubborn errors that I left in the map. The name we gave this map was War of the Elements, which when simplified to the most simple subject, becomes 'a four way AoS'.
Map Icon
Game Intro
The Time has come...
Millions will fall...
Only one will survive...
The blistering, raging fury of fire scorches the living, the crushing tides, sweeping destruction through its watery wake, the shattering earth, pounding upon death's door, while the ripping winds, gales and storms tear the land to its roots.
The imbalance of nature, the eruption of the elements, the imbalance of the world has come. Waging war for dominion over the world, the elements fight, fighting to bathe in the glory of strength, victory, might. The war will not cease, until one proves victorious. Join your allies, defend your land, your people, lay waste to your enemies, let none stand in your way.
The War of the Elements has begun!
Intro
Choose from either the believers of flame, the believers of tides, the believers of earth and the believers of the sky.
- War of the Elements is an eight player, AoS styled game.
- You select a hero out of your tavern. The heroes are based on which element you are on, e.g. the Water tavern has water heroes only, meaning fire cannot get a water hero unless through -random.
- There are four teams meaning 2 players each. You have to defend your base while assaulting other bases to win.
- You fight against enemy heroes to gain bounties worth around 260 gold, and gives you a better chance to attack their bases while their reviving.
-Three lanes to choose from, with only two players to defend. The middle lane links directly across to the other base, while intersecting with the other two elements.
-Creeping areas that can act as 'fourth and fifth' lanes, with the extremely important Elemental gods.
-Elemental gods that can be fought to gain advantage over other elements by increasing strength of creeps and weakening enemies found in Creeping Areas.
- Four Item stores and Three Recipe stores
NEW!
There's been a dramatic change in terrain since the last few versions, including an extremely dramatic change; obstacles, cliffs etc. to increase opportunities of surprise and ganking. Some slight changes in terrain to enhance a more 'all-out war' feeling'.
Added a new system which when an elemental god is killed, your race's creeps are upgraded and the god whose element belongs to, is temporarily weakened.
A new minimap icon! Hurray!
Map Progression[/B]
Heroes - 55%
Items - 85%
Modes - 30%
Since version 1.23
STRATEGY REALLY MATTERS!
Current Game Commands
-random - Randomly selects a hero out of all the taverns for the player.
-ar - Selects random heroes for every player from ANY tavern.
-dc - Double creep mode, causes creeps to spawn double the amount, have double attack, armor and hit points.
-am - Allied Mode, allows a 4v4 system by teaming up Air and Earth and Fire and Water.
What we're asking for
Right now all we really need is some feedback and suggestions. We can't really fix things, balance things without some feedback or suggestions, so all we ask of you is to comment away!
If you've got an idea for a hero, spell, item or even terrain change, it'd help us greatly!
We'd also really appreciate some beta testers, as it would help us alot with balancing.
Like above, the map progression. Right now we're not getting alot of ideas, and it would help us so much!
All we ask for is an idea that maybe you've wanted to see put into action, or a long-lost forgotten idea!
Screenshots
Since version 1.23
Map Changelog
Here you can find the latest or oldest changes. Its missing alot because I usually forget to update.
WotE v1.0a - Released
WotE v1.0b - Released
WotE v1.0c - Released
WotE v1.0d - Released
WotE v1.0e - Released
WotE v1.1 - Released
WotE v1.1a - Released
WotE v1.1c - Released
WotE v1.2a - Released
WotE v1.21a - Released
WotE v1.22a - Released
WotE v1.22c - Released
WotE v1.23a - Released
Heroes
Added new hero, Oceanite (Check Current & Upcoming Heroes for info)
WotE v1.0b - Released
Heroes
Added new hero, Eternal Flame (Check Current & Upcoming Heroes for info)
WotE v1.0c - Released
Heroes
Added new hero, Storm Chaser (Check Current & Upcoming Heroes for info)
Added new hero, Druid of the Talon (Check Current & Upcoming Heroes for info)
Added new hero, Sea Witch (Check Current & Upcoming Heroes for info)
Weakened Ember
Lowered stun on Crushing Depths
Increased cast range on Freeze
General
Added End-Game buildings
Added Goblin Merchant and Marketplace
Added Towers
Added Elemental Creeps
Added lane decorations
Items
Added Longsword
Added Giant's Axe
Added Rapier
Added Ancient Sandals +3
Added Robe of the Ancients +3
Added Hand of Atlas +3
Added Boots of the Storm +6
Added Possessed Cape +6
Added Belt of Might +6
Added Bracelet
Added Circlet of Nobility
Added Shrunken Head
Added Spellblade
Added Iron Crown
Added Medallion of Luck
Added Boots of Speed
Added Gloves of Haste
Added Lesser Clarity Potion
Added Healing Salve
WotE v1.0d - Released
Heroes
Added new hero, Searinox (Check Current & Upcoming Heroes for info)
Adding new hero, Atlas (Check Current & Upcoming Heroes for info)
Tidal Shield has been buffed
Storm Chaser's blink range reduced
Storm Chaser's blink cost increased
Druid of the Talon's Bolt weakened
Shapeshift weakened
Entangling Roots changed to Cyclone
Morph has been balanced
Tsunami has been empowered
General
Added new terrain
Added doodads & decorations
Added critters
Added Dalaran Library
Increasing Bounty for hero kills
Modifying bases slightly
Spawn buildings will now act as towers as well
Weakening spawning unit damage
Dramatic Terrain Changing
Fixed the bug where Green could not revive
Fixed the bug where some players could not pick
Fixed the bug where some heroes could not enter middle
Fixed the bug where Blaze would not function properly
Items
Added Infused Blade
Added Charm of Ogre Strength
Added Hexed Charm
Added Phoenix Egg
Added Shield of Gaia
Added Blade of Zephyr
Added Band of Eternal Life
WotE v1.0e - Released
Heroes
Fixed Atlas' Crush
Reduced Harden
Weakened Incineratus
Changed Circle of Cinders
Reduced Hot Blooded
Weakened stun duration on Ravage
Reduced damage on Ravage
General
Removed Dalaran Library
Added Blacksmith
Added Recipe Maker
Added -random command
Added -random
Added some colour coding
Fixed Hero Buying Triggers, does not spam 8 'Player X has chosen Hero X'
Items
Added Aquatic Charm
Added Giant's Amulet
Added Shadow Helmet
Added Buckler
Added Tower Shield
Added Chain Mail
Added Essence of the Phoenix
Added Essence of the Leviathan
WotE v1.1 - Released
Heroes
Added new hero, Bouldermancer (Check Current & Upcoming Heroes for info)
Added new hero, Thunder God (Check Current & Upcoming Heroes for info)
Added new hero, Shore Hunter (Check Current & Upcoming Heroes for info)
Added new hero, Doombringer (Check Current & Upcoming Heroes for info)
Reduced armor bonus on Freeze
Sacred Scale chance reduced
Reminiscence strengthened
Crushing Depths stun duration weakened
Tsunami balanced
Druid of the Talon can no longer fly over trees
Tidal Shield weakened
Hit points gained per strength point reduced
Attribute bonuses per level reduced
Armor gain reduced
Mana gain increased
General
Added Runes
Added Advanced Recipe Maker
Lane Problems
Endgame Building attack fixed
Endgame Building attack increased
Endgame Building attack speed increased
Fountain regeneration range increased
Shop purchasing ranged increased
Items
Added Faerie Hand
Added Idol of the Sky
Added Mage Masher
Added Pulveriser
Item costs reduced
Money income increased
Added Claws of Haste
Added Ring of Regeneration
Added Sobi Mask
Added Healite
Added Cleansite
Added Claritite
Added Dust of Appearance
WotE v1.1a - Released
Heroes
Added new hero, Blue Mage (Check Current & Upcoming Heroes for info)
Added new hero, Stormrider (Check Current & Upcoming Heroes for info)
Added new hero, Ancestral Wanderer (Check Current & Upcoming Heroes for info)
Adding new hero, Scarlet Keeper (Check Current & Upcoming Heroes for info)
WotE v1.1c - Released
Heroes
General
Added Vault of Malygos
Items
Added Essence of the Storm
Added Lesser Mask of Death
Added Sun Crystal
Added Lunar Crystal
WotE v1.2a - Released
Heroes
Added Lich (Check Current & Upcoming Heroes for more info)
Added Crypt Lord (Check Current & Upcoming Heroes for more info)
Added The Nameless Prophet (Check Current & Upcoming Heroes for more info)
Added Archer of Wind (Check Current & Upcoming Heroes for more info)
General
Added Creep Zone
Added Viper Totem
Added Searing Skull
Added Spawn of Leviathan
Added Sky-Fury Protector
Added Gaia
Added Leviathan
Added Phoenix
Added Zephyr
Items
WotE v1.21a - Released
Heroes
Added Astromancer (Check Current & Upcoming Heroes for more info)
Added Timeshaper (Check Current & Upcoming Heroes for more info)
Added Centaur Raider (Check Current & Upcoming Heroes for more info)
Added Rogue Mage (Check Current & Upcoming Heroes for more info)
Items
Added Harpoon
Added Gem of True Sight
Added Kelen's Dagger of Escape
WotE v1.22a - Released
Heroes
Added The Admiral (Check Current & Upcoming Heroes for more info)
Added Beastmaster (Check Current & Upcoming Heroes for more info)
WotE v1.22c - Released
Heroes
Fixed Spirit Bear
Changed Feral Heart
Added graphics to Feral Heart
Added graphics to Beastmastery
Added graphics to Gift of the Wild
Changed Misha
Empowered Misha
Empowered Feedback
Fixed Windy Arrow
Fixed Gust Enchantments
General
Fixed Circle of Power bugs
Lanes widened
Terrain changed dramatically
Empowered Zephyr
Empowered Gaia
Empowered Leviathan
Empowered Phoenix
Added abilities to Zephyr
Added abilities to Gaia
Added abilities to Leviathan
Added abilities to Phoenix
Balanced 1,000 Needles
WotE v1.23a - Released
Heroes
Added Mortar Twins (Check Current Heroes & Upcoming Heroes for more info)
Tidal Shield damage taken reduced
Fixed Flare
Fixed Meteorutus
Fixed Slow
Fixed Rippling Tide
Fixed Phantom's Will
Changed Berserk
Weakened Bullseye
Empowered Windy Arrow
General
Changed Endgame, players can now observer when their base is defeated
Changed Endgame Creeping, creeps now move onto the next lane
Items
Added Anti-Magic Potion
Changed Item Tooltips
WotE v1.23b-1.25
Heroes
Every Hero has undergone a change, whether it be slight fixes to new abilities or even a dramatic new class change (check out Azure Tempest)
Heroes abilities have undergone dramatic changes with even newer and more custom abilities than previous ones.
General
A dramatic terrain change enforcing fog of war and other capabilities to encourage the idea and increase the opportunities for ganking.
A time system that counts time played.
Fixed multiboard bug that didn't show deaths
Removed global exp, exp range is now 1000
Removed ability to possess elemental gods
Added a new Elemental god system that increases creep's stats and weakens the god's elemental race temporarily
Added a new minimap icon
Removed loading screen due to large file size until further notice
Added new doodads to enforce 'war like feeling'
All tooltips have been double checked and fixed for slight problems
MUI implementation, all spells should now be MUI
Items
Item recipes now currently work
Slight price changes in items
Added Crown of Death
Added Helm of Battlethirst
Current Attatched Map Version - 1.25
Enjoy!