Recent content by anvio

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    High Score

    Yea thats pretty much what would happen; so yea it truly would be a waste of my time to try and work on this. Alright well thanks for replying on this guys. :)
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    High Score

    Hmm i'm pretty sure Blizzard did put a ban on them and other things like VCK but I haven't seen anyone get banned from using any of them yet; so idk. But if I do happen to get banned back to Counter Strike I go. :D And by the way DDRtists i'm just wondering if I could decode an ingame...
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    High Score

    I kinda see what you're getting at; just need to look into hostbots a little haven't really played with them that much. Anyway Thanks Though :thup:
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    High Score

    Well I have a simple minigame that gives you a high score after you win or lose the game, also I have AceHart's Save/Load system so anyone can save and load their high score anytime they play. Anyway is there any way to incorporate that Save/Load system into PHP or HTML? As in if you have a Save...
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    Newgen

    Yea i'm getting that same problem also; it might be something to do with Newgen itself but idk. And for the tilesets i'm pretty positive that it keeps them even if you move to the normal World Editor.
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    Multiboard Row's Question

    Hah if this only was a resource... But seriously to be clear this is just a question because this bugs when you kick a player in a different order then "Blue","Teal","Purple" and so on... Lol this could be a resource if I just get that single updating problem fixed because I don't think I...
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    Change Ownership

    Name Trigger Events Player - Player 1 (Red) types a chat message containing -name as A substring Player - Player 2 (Blue) types a chat message containing -name as A substring Conditions Actions Player - Set name of (Triggering player) to...
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    Multiboard Row's Question

    Quick Note: After searching through about 15+ posts; and possibly working on this for about 2+ hours I pretty much give up lol... Alright now that I blasted out some random rantings onto the real problem. I have been using a simple multiboard that took me about 10 minutes or so to make; and...
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    Change Ownership

    CastleAttacked Events Unit - A unit owned by Player 2 (Blue) Is attacked Conditions Actions If (All Conditions are True) then do (Then Actions) else do (Else Actions) If - Conditions (Life of (Attacked unit)) Less than ###...
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    hey

    hey
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    Whats your Speedtest connection?

    lol not bad for 20$ a month
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    Non-Repeating Integer Question

    Haha thanks man; the funny thing is I just figured it out before I checked back here, but yea you really led me in the right direction. Btw this is how I got it to work... Set Respawn = Levels[Sequence[RandomLevel]] And I had the Levels variable as an array set on map initialization...
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    Non-Repeating Integer Question

    Alright well the RandomLevel variable is the integer I use when setting the random number right here. And when the RandomLevel variable condition is picked it sets the Respawn variable to the region of a random level. Set RandomLevel = (Random integer number between 1 and SequenceCurrent)...
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    Non-Repeating Integer Question

    Well I'm making a Maze Escape map that when you beat a level you get ported to another random level in the maze; for instance Area of Ice Escape works in that sense. Currently I'm using AceHart's Non-Repeating Integer Sequence to do this (AceHart's Tutorial); but every now and then I get a...
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