no..no.. thats not what i mean.
I mean this trigger
Actions
Player Group - Pick every player in (All players matching (((Matching player) slot status) Equal to Is playing)) and do (Actions)
Loop - Actions
Player - Make Neutral Passive treat (Picked player) as an...
That trigger is to make the neutral passive as an ally kan ?? so how to make a shop spawn in the region i want and include the item that sold inside the shop. Do we need to combine your trigger and this trigger ?
Untitled Trigger 001
Events
Map initialization
Conditions...
Player - Make Neutral Passive treat (Picked player) as an Ally << by the way how to make this part , especially "Neutral Passive" i find all the way but cant found the "Neutral passive" part.
from what you suggest to me , Its seem successed. i was able to spawn the shop include the item, But how about if the player 1 - 12 are being used ??? Can i make it succesfully to able to spawn the shop include the item but not using Player from 1 or to 12 maybe ????
I do like yours. But its failed because that trigger only spawn the building ( marketplace ) but not showing the item.
Untitled Trigger 001
Events
Map initialization
Conditions
Actions
Unit - Create 1 Arcane Sanctum for Neutral Passive at (Center of Region 002 <gen>)...
i have made 2 type trigger but its still failed. Its only can spawn building that i coose but can can spawn the item that sold and should be in the Shop/building.
Help me please
any one know how to spawning building by using GUI trigger ???
I have Tried it and it succes spawn the building like arcane vault but the problem is the item that sold in that arcane vault didnt appear , so that unable someone to buying an item.
What i want asking is how to spawning the...
Hmm that skill is a magic type called "Phoenixfire" and i want it to be able to hit immune magic unit. Because when i set that skill to hit ancient type and structure (magic immunity ) its causing malfunction that unable that skill to cast out. Normally that ability is already set to able to hit...
how to make any skill (example : phoenix Fire ) that able to hit a monster that have a magic immunity ability or ancient type unit and structure like building ??
i have change that skill From " Stats -Target Allowed : Air , Ground , Enemy To stats - Target allowed : Air , Ground , enemy ...
i think many all of you are misunderstand to think THat map is protected !! But please read carefully. I got that map from other forum and that map is already been Deprotected so i think there is no Protection on that map again. So how to open a map that already been deprotected and exceed 8 MB ?
Hmm... i got some deprotected Map and i want open in World editor to learn the trigger but the map is exceed 8MB ( the size map about 9MB ). What i know is the World editor only support to able to open any map that below 8 MB.
So my question is How to Open a Deprotected Map i got that exceed...