Well seeing it may not be a new concept and definitely not ground breaking ill just post the idea here. i doubt anyone will want to make the map, but i still think it would be a fun map.
The Concept ….
The game loads and the first thing you see is a cinematic which tells the following (...
How do you go about giving out a new game concept for someone to work on?
its not ground breaking, but i think it would be fun and have a good replay value, and ive not seen a map with the same concept or system.
Its way to hard for me to make. Im still trying to learn basic jass...
Im working on my Hero Defence map atm and trying to get the player 2 side spawns to spawn only if player 2 is playing. this is the last of a few things ive tried, and it still dont work. player 2 side keeps spawning aways. could someone tell me the correct trigger i should be using...
Thanks for all your replys :thup:
They are very appreciated.
A lot of these quest will be used in my RPG if and when i learn enough to finsh it the way i want it. Credit will be give for the quest i use in my map.
Thanks again for the replys
Name: Reflect
Type: Buff
Targets: Self, Targeted Allies
Description: Surrounds the target and gives a 25% chance to Reflect any spell back apon its caster.
Duration: 10, 15, 20
Cooldown: 30, 20, 10
Tool Tip: Summons all your mental fortitude to give a 25% chance to reflect a hostiles...
Quest Ideas
I need some quest ideas please.
The story goes something like:
The kings son has spent many years of his life training in the arts of spell casting and combat. Now the training is over and the time is close to take his place as king, but before that happens his...
Camera - Lock camera target for (Picked player) to (Last created unit), offset by (0.00, 0.00) using Default rotation
Set Cam_Unit[(Player number of (Picked player))] = (Last created unit)
Set Cam_Offset[(Player number of (Picked player))] = 0.00
Set Cam_Height[(Player...
I got it working now. I deleted every custom tile and stared over , but saved as bmp and not a tga. seemed to work better, and no problems this time.
Thanks for your reply :thup:
Editor crashing after importing a custom tile. Why?
Extracted Tile with Warcraft 3 Viewer.
Edited in Gimp
Saved as Tga
Converted to blp with warcraft 3 viewer
Imported into map ( fyi:I use NewGen We editor)
Set path to TerrainArt\Cityscape\City_SquareTiles.blp
saved map...
Weapon type: Two handed or 1 handed Sword
Ability name: Killing Blow
Ability Description: Killing Blow has a 30% chance to Kill the Target instantly IF the targets heath is below 30%
Weapon type: Dagger
Ability name:Stealing Stabs
Ability Description: Stealing Stabs has a 10% chance to...
Under the Scenario tab at the top of the editor, then Players Properties, then Forces. You can use Custom Forces and put player 12 on a force and then click the Fixed Player Settings. This would stop anyone from useing player slot 12.
Just make sure players 1 - 11 are unallied if thats the...
Im trying to add more hero's to emjlr3 Duel Engine 1.10http://www.thehelper.net/forums/showthread.php?t=112125
The map is going to have a 6 player max, but 12 Heros to pick from, and on saving the map i get an unexpected error on hero select lines 10, 11, and 12. Ive looked and looked and...
Thanks for the Replys :thup:
That would be great, But you dont have to yet. Im still looking around for a Hero Arena AI. if i dont find anything useable then ill ask you to work on one when you get time.
I know Ive seen one somewhere, but the problem is my brain is like a small...