Lol and yeah, I started out by triggering a dota style map from scratch, then a capture the flag map, then a capture the flag/dota style hybrid (That was... interesting. @__@), a king of the hill map, as well as plenty of other maps I've made that have absolutely no heroes, lawl
Finally I got sick of it and decided to start programing a few heroes and seeing what I came up with. xD
btw:
"Added Camouflage its not exactly how you wanted but I don't have time to create it right now. Maybe a little later."
Don't worry about polishing it up xD I need to figure this stuff out so I can learn how to do it on my own in the future. :] Thanks again!
I saw that, and I appreciate it! (+ rep'd for the help) Your really helping me grasp ability creation For the last several years that I have been tooling around with world editor on and off, all I have been focusing on is GUI triggering for game play mechanics on maps that aren't even mine, haha.
I started working on the other abilities, most were easy enough to create, but I hit a roadblock while working on Camouflage.
Like my thread stated, I would like to make it into a no target instant cast AoE buff that lasts just a few seconds, but I'm not quite sure what approach I should take. xD
At first I thought maybe I could use a dummy unit with an invisibility aura that followed the caster around for a short while, but I'm sure there is an easier way.
If you could point me in the right direction as to what approach I should take for this type of ability, that would be great!
This year in school I took a class on Apartheid and History of South Africa, was curious since I saw you're from Pretoria. the cake is not a lie man, not a lie.
My name... I believe it was a friend that came up with it when he didn't like my nick on Counter Strike XD That was like 3 years ago, and I'm still using it for everything XD I have no imagination myself...
For the Starcraft avatar, are you sure it is from there ? :S XD
Didn't know that, and I'm definately not leaving this forum to play Starcraft
Not even sure I'm gonna buy it...
And anyways, this forum has got a Starcraft II sub-forum now too
You don't need a custom editor to check for Locust in GUI. Just create an ability variable named "Locust" and add this custom script to your map initialization:
Trigger:
Custom script: set udg_Locust = 'Aloc'
Then you can just pick the ability on the variable list instead of the drop-down list.
You need to create a function that checks the integer level of the ability and returns a boolean value. Converting a simple "If then else" action using the condition from GUI will show you the code structure.
Thanks I'll try to start with your hero tonight (to be honest I don't want to give mapguy any suggestions because quite frankly I think he's a deuche, but I made a promise to committ to everyones' requests so)
Signatures can be edit in your account profile. As for the old stuffs, I'm thinking it's because Blizzard is now under Microsoft, and because of Microsoft Xbox going the way it is, it's dreadful.
@tom_mai78101 I must be blind. If I go on my profile I don't see any area to edit the signature; If I go to account details (settings) I don't see any signature area either.
You can get there if you click the bell icon (alerts) and choose preferences from the bottom, signature will be in the menu on the left there https://www.thehelper.net/account/preferences
I bought an Ender 3 during the pandemic and tinkered with it all the time. Just bought a Sovol, not as easy. I'm trying to make it use a different nozzle because I have a fuck ton of Volcanos, and they use what is basically a modified volcano that is just a smidge longer, and almost every part on this thing needs to be redone to make it work
So, 2.5mm longer. But the thing that measures the bed is about 1.5mm above the nozzle, so if I swap it with a volcano then I'm 1mm behind it. So cool, new bracket to swap that, but THEN the fan shroud to direct air at the part is ALSO going to be .5mm to low, and so I need to redo that, but by doing that it is a little bit off where it should be blowing and it's throwing it at the heating block instead of the part, and fuck man
I didn't realize they designed this entire thing to NOT be modded. I would have just got a fucking Bambu if I knew that, the whole point was I could fuck with this. And no one else makes shit for Sovol so I have to go through them, and they have... interesting pricing models. So I have a new extruder altogether that I'm taking apart and going to just design a whole new one to use my nozzles. Dumb design.
Can't just buy a new heatblock, you need to get a whole hotend - so block, heater cartridge, thermistor, heatbreak, and nozzle. And they put this fucking paste in there so I can't take the thermistor or cartridge out with any ease, that's 30 dollars. Or you can get the whole extrudor with the direct driver AND that heatblock for like 50, but you still can't get any of it to come apart