Hm. Did BuffStruct's buffs stack? So you added two buffs of same type onto one unit, the first instance ended, would the 2nd buff stay on D:? I'm guessing not.
Triggers in my map:
- Damage
- AIDS
- Event
- T32
- BuffStructHeader/Footer
- SpellStruct
O_O. Hm. Do heavy amount of comment lines affect processing time (when saving)?
Also - you know if a unit is affected by a negative buff, if you have more than one unit selected, it's icon portrait will be red, will the same happen for BuffStruct?
Ghan has said he has fixed this. Monovertex please confirm this fix. This was only a problem with people that had signatures in the upper levels like not the special members but the respected members.